Frame rate problem with new graphics cards

Allegiance discussion not belonging in another forum.
CronoDroid
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Post by CronoDroid »

I have a 8800GT, the FPS is a constant 60 but occasionally (as in after a while) drops down to 30, then lower until finally the screen goes all yellow and it's unplayable. I've found a fix for this by pressing Esc-D-S (Secondary device thingy) everytime it starts slowing down and it goes back to normal (60fps). During a game I'll have to do this probably thirty times or more, roughly once every five minutes.

I don't use the latest drivers, I use the ones that came with the card but for the life of me I don't know the exact version. When I installed the latest drivers, I got the @#(!tiest FPS, everything was choppy as hell and to add insult to injury the screen randomly flickered. Since rolling back to my older ones, I don't get this problem but I do have to keep changing the setting to get a decent framerate.
Diabolik_One
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Post by Diabolik_One »

ATI X1600pro here, running on the "bioshock fix" ( released in 2007/08 ).

With vsync off I get around 600 fps in the highs and 100 in the lows when there's an insane amount of action going on @1024*768.

If I turn on antialiasing tho things get ugly real fast, drops in the 30s @1024 and 100s @800.

Allegiance doesn't seem to like antialiasing and/or anisotropic filtering AT ALL. Which is a shame.
Picobozo
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Post by Picobozo »

Geforce 6800 Vanilla 128mb AGP.

Oldie, but still kicks.

Frame rate for the most part sticks at 60 fps (vsync on with an LCD).

I do lose framerate down to 20-30 fps from time to time (I notice mostly around alephs or with very high numbers of players in a single sector) which is disconcerting for me considering i'm running 2 gb's of DDR2 800 and a Core 2 Duo E6300 processor.

Not sure why my frame rate drops so much, but it doesn't really affect my gameplay.
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FingerBang
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Post by FingerBang »

ati HD3450, 512 Mb DDR2

lower-ish framerate.

I actually bought the card beacuse my NVIDIA 6600 became unplayable, out of the blue. Drivers didn't make a difference.

With the new card it is better, but nowhere near where it should be.
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ogorass
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Post by ogorass »

nVidia 8600 GTS, no problems. I can't tell you the exact fps value now, but it's smooth @ 1680x1050. (160.9 drivers).
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doofus
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Post by doofus »

It'd be interesting to know how many of you are running the hi-res packs and what your maximum texture resolution is, particularly for anyone suffering a frame rate drops when it gets busy.
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ogorass
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Post by ogorass »

Texture res is max. for me (2048). No hi res packs (for now, planning to get some goodies). No framerate drops (noticable at least) even in gratest furballs.
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Adaven
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Post by Adaven »

Also mention whether you are using 16-bit or 32-bit color.

ATI Radeon 9600 pro mobile 128mb - (not new enough for the poll, I know)
Omega 4.7 drivers
Texture packs - Rocks, environments, bios bases and fig, & rix int.
2048 textures and 32-bit color makes framerate idle in the 40's or so. 16-bit + 1024 gives a pretty solid 60 except in high action.
madpeople
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Post by madpeople »

i did have problems, but fixed with different driver
working fine:
8600GT - 158.27 WHQL from http://downloads.guru3d.com/download.php?det=1644
all texture packs which don''t overwrite each other
2048 max res, 32 bit colour
will post frame rate next time i look at it
TheVoid37
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Post by TheVoid37 »

I have had this problem as well.

Installed 8800GTS 512 and new drivers, dropped to sub 10 fps. I get this issue with pretty much any of the 1xx.xx drivers and am unable to install any drivers earlier than that. I can get 28-30fps if I put my old 8500 card back in and install the 153.xx drivers, if I recall correctly.
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