I have a 8800GT, the FPS is a constant 60 but occasionally (as in after a while) drops down to 30, then lower until finally the screen goes all yellow and it's unplayable. I've found a fix for this by pressing Esc-D-S (Secondary device thingy) everytime it starts slowing down and it goes back to normal (60fps). During a game I'll have to do this probably thirty times or more, roughly once every five minutes.
I don't use the latest drivers, I use the ones that came with the card but for the life of me I don't know the exact version. When I installed the latest drivers, I got the @#(!tiest FPS, everything was choppy as hell and to add insult to injury the screen randomly flickered. Since rolling back to my older ones, I don't get this problem but I do have to keep changing the setting to get a decent framerate.
Frame rate problem with new graphics cards
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Diabolik_One
- Posts: 11
- Joined: Wed Feb 27, 2008 1:20 pm
ATI X1600pro here, running on the "bioshock fix" ( released in 2007/08 ).
With vsync off I get around 600 fps in the highs and 100 in the lows when there's an insane amount of action going on @1024*768.
If I turn on antialiasing tho things get ugly real fast, drops in the 30s @1024 and 100s @800.
Allegiance doesn't seem to like antialiasing and/or anisotropic filtering AT ALL. Which is a shame.
With vsync off I get around 600 fps in the highs and 100 in the lows when there's an insane amount of action going on @1024*768.
If I turn on antialiasing tho things get ugly real fast, drops in the 30s @1024 and 100s @800.
Allegiance doesn't seem to like antialiasing and/or anisotropic filtering AT ALL. Which is a shame.
Geforce 6800 Vanilla 128mb AGP.
Oldie, but still kicks.
Frame rate for the most part sticks at 60 fps (vsync on with an LCD).
I do lose framerate down to 20-30 fps from time to time (I notice mostly around alephs or with very high numbers of players in a single sector) which is disconcerting for me considering i'm running 2 gb's of DDR2 800 and a Core 2 Duo E6300 processor.
Not sure why my frame rate drops so much, but it doesn't really affect my gameplay.
Oldie, but still kicks.
Frame rate for the most part sticks at 60 fps (vsync on with an LCD).
I do lose framerate down to 20-30 fps from time to time (I notice mostly around alephs or with very high numbers of players in a single sector) which is disconcerting for me considering i'm running 2 gb's of DDR2 800 and a Core 2 Duo E6300 processor.
Not sure why my frame rate drops so much, but it doesn't really affect my gameplay.

Bones heal. Chicks dig scars. Pain is Temporary. Allegiance is forever.
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FingerBang
- Posts: 526
- Joined: Wed Jan 05, 2005 8:00 am
- Location: Winnipeg
ati HD3450, 512 Mb DDR2
lower-ish framerate.
I actually bought the card beacuse my NVIDIA 6600 became unplayable, out of the blue. Drivers didn't make a difference.
With the new card it is better, but nowhere near where it should be.
lower-ish framerate.
I actually bought the card beacuse my NVIDIA 6600 became unplayable, out of the blue. Drivers didn't make a difference.
With the new card it is better, but nowhere near where it should be.
ASGS logs wrote:Harold3(7): FINGERBANG GET OUT FROM BEHIND THAT WORMHOLE AND FIGHT LIKE A MAN YOU @&%#! CHICKEN
Also mention whether you are using 16-bit or 32-bit color.
ATI Radeon 9600 pro mobile 128mb - (not new enough for the poll, I know)
Omega 4.7 drivers
Texture packs - Rocks, environments, bios bases and fig, & rix int.
2048 textures and 32-bit color makes framerate idle in the 40's or so. 16-bit + 1024 gives a pretty solid 60 except in high action.
ATI Radeon 9600 pro mobile 128mb - (not new enough for the poll, I know)
Omega 4.7 drivers
Texture packs - Rocks, environments, bios bases and fig, & rix int.
2048 textures and 32-bit color makes framerate idle in the 40's or so. 16-bit + 1024 gives a pretty solid 60 except in high action.
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i did have problems, but fixed with different driver
working fine:
8600GT - 158.27 WHQL from http://downloads.guru3d.com/download.php?det=1644
all texture packs which don''t overwrite each other
2048 max res, 32 bit colour
will post frame rate next time i look at it
working fine:
8600GT - 158.27 WHQL from http://downloads.guru3d.com/download.php?det=1644
all texture packs which don''t overwrite each other
2048 max res, 32 bit colour
will post frame rate next time i look at it
I have had this problem as well.
Installed 8800GTS 512 and new drivers, dropped to sub 10 fps. I get this issue with pretty much any of the 1xx.xx drivers and am unable to install any drivers earlier than that. I can get 28-30fps if I put my old 8500 card back in and install the 153.xx drivers, if I recall correctly.
Installed 8800GTS 512 and new drivers, dropped to sub 10 fps. I get this issue with pretty much any of the 1xx.xx drivers and am unable to install any drivers earlier than that. I can get 28-30fps if I put my old 8500 card back in and install the 153.xx drivers, if I recall correctly.


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