i would like to edit them, i use 3ds max 8 as my model editor.
problem: i cant find a .x importer for 3ds max, i've looked and the closest i came was a link to a v0.01 build.. which pointed to a 404.
i tried opening .x files in blender then exporting them to a format max can read, but they didn't have a texture in max. if i did something wrong in the import process to blender / export then i would like to be told how to do it right (i don't have any experience with blender).. hmm, i tried to import a original .x file (ss24a.x with blender and it said python error
another interesting note,
all the .x files in the alleg art source think their textures are in .ppm format e.g. in the .x file it has lines like
Code: Select all
TextureFilename {
"fig11.ppm";
}
