Should scouts carry a nan.

Allegiance discussion not belonging in another forum.
jgbaxter
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Post by jgbaxter »

Peon, more paragraphs. As to what, well, if you don't know I can't help you.
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batman
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Post by batman »

to start game -- I figure I will be probing and trying to find thier miners. My loadout is gun, DF. cargo -- two more racks df, one prox rest probes.

I probe alephs on way to scouting and finding miners. If com puts a home rip (or carrier, or miner or sr scout) in home, I find alepshs. If miners not encountered, rip home if I wee con with no escort or hear comm saying Def con. If no home rip, i keep searching for miners.

If I rip home, I hit base, load nan and missiles and prox -- no probes.

I then launch and head for con to escort.

If comm wants me to nan (and is gonna boot me for not having it), then make it clear at start. I would suggest that you need to split the team up -- let the probe/miner hoors do theri thing, get a couple of others to keep the nan on the con escorts, and get some deditacted miner D with nans, if the team is big enough.

If it is not big enough, you should probably ask all folks to carry a nan -- which I try to do in small (<10 players) games.

Baxter -- last time I played a game where you commed (I was on other team), yo uonly booted one guy. You are calming down a bit in your old age. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
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Raziel
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Post by Raziel »

jgbaxter wrote:QUOTE (jgbaxter @ Mar 2 2007, 02:32 PM) I think that if you had a nan instead of 2 df missiles, you could nan someone with you.
Been there, done that many many times in many combinations. You're better maintaining the assault against the miner than nanning the int or fig with you (trying to nan another scout against incoming miner D is silly). Typically people rush at the ones attacking the miner in an offensive manner (ints, figs) and try to blast away the defenders. The scout would have to break out the nan well before the defenders show up to have time to use it, and it only takes a moment of nanning for the defenders to realize what you're doing, and then pop the scout is dead, and pop the int is dead. But 2 extra dumbfires, or that extra few seconds of gat fire... that's what makes the difference in killing that miner. One of the reasons I STOPPED taking a nan with me when rushing miners was because I learned through experience the best chance a solo scout or an early game miner hunting pair has is when they dish out as much damage as fast as possible.
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batman
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Post by batman »

Raziel wrote:QUOTE (Raziel @ Mar 3 2007, 03:11 AM) Been there, done that many many times in many combinations. You're better maintaining the assault against the miner than nanning the int or fig with you (trying to nan another scout against incoming miner D is silly). Typically people rush at the ones attacking the miner in an offensive manner (ints, figs) and try to blast away the defenders. The scout would have to break out the nan well before the defenders show up to have time to use it, and it only takes a moment of nanning for the defenders to realize what you're doing, and then pop the scout is dead, and pop the int is dead. But 2 extra dumbfires, or that extra few seconds of gat fire... that's what makes the difference in killing that miner. One of the reasons I STOPPED taking a nan with me when rushing miners was because I learned through experience the best chance a solo scout or an early game miner hunting pair has is when they dish out as much damage as fast as possible.
I actually have had succes loading MRM's as my first salvo on miner kills. It allows me to fire at a longer range and hit the miner, but I am still trying to judge the effacacy of this tactic. Using DFs, you really have to wait until you are exactly lined up on the miner to guarantee a hit - the MRM tracks a bit better and can cause damage while you get lined up.

It is damn hard to solo a miner in a scout. Nanning other scout does not help because miner D is free to kill eithe scout and the damage you dish out is usually not enough if only one is firing on the miner. AIm your guns, take alson a crap laod of DFs, and maybe one rack of MRM.

Bax -- as a comm -- do you want nanage or do you want your team to kill miners. Do any serious miner whores carry a nan?
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jgbaxter
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Post by jgbaxter »

Well I look at it this way, I can kill miners with a nan in my scout load out, and if I need to nan I can do that as well.

I've faced the need for naning something more often then the rare time when 2 df missiles would make a difference.

Given that, the nan is paramount. You never know what is going to happen, and never knowing means carrying a nan.
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Terralthra
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Post by Terralthra »

jgbaxter wrote:QUOTE (jgbaxter @ Mar 4 2007, 02:37 AM) Well I look at it this way, I can kill miners with a nan in my scout load out, and if I need to nan I can do that as well.
Yes, but we're talking about in actual games against real people who defend their miners here, not games where you can just sit there and ram the miner through prox over and over and tickle it with your gat until it's dead.
jgbaxter
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Post by jgbaxter »

Umm, so am I. Killing a miner in a squad game with a nan in cargo I've done many a time. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
batman
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Post by batman »

jgbaxter wrote:QUOTE (jgbaxter @ Mar 3 2007, 06:10 PM) Umm, so am I. Killing a miner in a squad game with a nan in cargo I've done many a time. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
That is pretty good. You can routinely solo a miner in a squad game aat the beginning with you basic DF1 and Gat1 loadout? With a bay taken by a nan? What is your load out to do this and what is your trick?

If you tell me, maybe I to shall always carry a nan.
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jgbaxter
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Post by jgbaxter »

Ah, now that's sarcasm.

Sarcasm is rudeness by definition.
n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
blackrob
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Post by blackrob »

Still don't have 50 posts yet, but might as well pad my post count w/ a reply: I always pack a nan, even in belter figs, but then again I suck at killing things unless I'm in a turret...

I'll start loading seekers per Batman's tip, see how that goes...

BTW since I've commed a few nonsense games: I'd just ask them to pack a nan next time. It's hard enough to get non-zero pilots for me as is, and I woulnd't boot a newbie for not nanning.
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