Ok, so we are having a lan party tonight, and I get a bunch of people all setup and we are logged in. Boom. allegiance is gone. ASGS protection tripped.
WTF is the point of having nat bypassing if clients behind the same ip address having to be exceptioned?
So when like an entire dorm desides to play they have to get exceptioned?
please fix this asap. I would like to play tonight during the lan party.
our public ip is :71.216.155.110
Thanks.
ASGS Protection tripped wtf.
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Your_Persona
- Posts: 773
- Joined: Sat Dec 04, 2004 8:00 am
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-->>Elitism<<--
I'm not Hamlet. I don't take part any more. My words have nothing to tell me anymore.
I'm not Hamlet. I don't take part any more. My words have nothing to tell me anymore.
In the past I remember to play Alleg on LANs you often needed to use a program called DXPort, though I have no idea what the story is now with FAZ3.
If we are all sheep then why on earth should we trust our Shepherd? He'll protect us alright, just so he can fatten us up and then send us to the butcher for a pretty penny.
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Grimmwolf_GB
- Posts: 3711
- Joined: Wed Jul 02, 2003 7:00 am
- Location: Germany
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ASGS Protection is an anti-flood mechanism, not a NAT-solving mechanism.
If too many requests come in from the same IP, ASGS will block for 15mins in order to protect against password dictionary attacks.
Try having each player log in after 30s or something, rather than everyone clicking the button simultaneously.
--TE
If too many requests come in from the same IP, ASGS will block for 15mins in order to protect against password dictionary attacks.
Try having each player log in after 30s or something, rather than everyone clicking the button simultaneously.
--TE
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