Radulfr gave me a few pull requests over the last month which I was able to get up and rolling tonight on East1/2. Here's what's new:
Towers
Build at 45° - 90° angle to aleph exit instead of near 0°Build at 80%-90% of max range instead of 50%Start shooting at 95% max range instead of 83%Priority on missiles for AOE turret, ships for non-AOE
Miners
Miners are dumb as bread again and don't care if enemies sit right next to them, as requested.
Fog of war
Fix for static/predictable objects Fog of War.
Thanks Radulfr!


