
AllegSkill
if implementing AllegSkill requires too much work and skill, can we instead do something like a popularity match? right click a palyer's name, assign a rating between 0 and 20. average rating is displayed as the player's rank. would be way more accurate than what we have now and would add some potential drama, and we all know that drama keeps this game alive. 

JimmyNighthawk wrote:QUOTE (JimmyNighthawk @ Jun 30 2013, 11:32 PM) "Bavarian Sausage Anti-Ketchup Soap"[*]
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i like that. ill run it by BT. see what he saysTerran wrote:QUOTE (Terran @ Mar 22 2018, 10:46 PM) if implementing AllegSkill requires too much work and skill, can we instead do something like a popularity match? right click a palyer's name, assign a rating between 0 and 20. average rating is displayed as the player's rank. would be way more accurate than what we have now and would add some potential drama, and we all know that drama keeps this game alive.![]()
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]


just give me the power to rank everyone. the return of gloriousleader, this time @alleg
phoenix1 wrote:QUOTE (phoenix1 @ May 5 2013, 08:35 PM) Vogue is clearly #1 and commanding against him feels like commanding against Spideycw at times... though he lacks that little bit of "I don't care who's on my team or what the factions are, it's going to be a stomp anyways" that Spidey managed to pull off in his heyday.
I don't think Allegskills would have made a difference keeping new players around.Radulfr wrote:QUOTE (Radulfr @ Mar 22 2018, 01:07 PM) I'm criticizing him, so nope, not speaking on his behalf.
I actually meant us as players with the "our". Because I'm convinced we could have had many more high quality games with Allegskill and therefore kept more players, and so improved game quality even more, and thus ... ok, I'll stop![]()
I'm convinced the borked key mapping at Steam launch drove new players away in droves, way before they ever even knew this game had a ranking system.
+1Terran wrote:QUOTE (Terran @ Mar 22 2018, 05:46 PM) if implementing AllegSkill requires too much work and skill, can we instead do something like a popularity match? right click a palyer's name, assign a rating between 0 and 20. average rating is displayed as the player's rank. would be way more accurate than what we have now and would add some potential drama, and we all know that drama keeps this game alive.![]()
Love this idea and it would raise the Allegiance drama level to 11™
Thanks Wasp that made me laugh.Wasp wrote:QUOTE (Wasp @ Mar 22 2018, 10:51 PM) There's 5 of us left and we're arguing about how to rank each other.



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ME 2Papsmear wrote:QUOTE (Papsmear @ Mar 23 2018, 08:07 AM) I don't think Allegskills would have made a difference keeping new players around.
I'm convinced the borked key mapping at Steam launch drove new players away in droves, way before they ever even knew this game had a ranking system.
+1
Love this idea and it would raise the Allegiance drama level to 11™
Thanks Wasp that made me laugh.



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