Event Game 1

Tactical advice, How-to, Post-mortem, etc.
zombywoof
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Post by zombywoof »

K10xbai (Belters tac) vs Terran (Rixian Adv Exp)
Polished Diamond, 1.0/1.0.

Terran goes the standard op, tp, and miner but doesn't get enh cons. The game started with a large number of scouts out for Terran, who asked for some of them to come home and get figs. He also started by looking for the sup rush plan, ideally grabbing gat2 boost2 enh figs before transitioning into more traditional expansion play.

Terran sent his team high and they encountered a couple of yellow scouts and, notably, a yellow fig. This signaled that Yellow was planning to go high as well, so Terran ordered his team to camp the aleph. K10 redirected somewhat unusually and a little slowly. Terran then suspiciously ordered his team to rush in and hit the op, but the op builds short in patented K10 style while K10's tp goes to the choke. People rush a lined up op which is a little disappointing to see, but at least four of Terran's pilots head out to chase down the teleport.

I was convinced the teleport was going to die but a lack of rams from blue's pilots allowed the teleport to live. Terran at this point had to audible into pure expansion since he had no available sup rocks, and only the one u rock low. Terran has an op and an exp coming, the op going to Thrale, low, to cover the expansion.

A second op rips in for K10 at the choke at this point, but it has to pass very close to the Eich aleph in order to get to its target, Helios, midlow. It's an unusual place for an outpost, but Terran's team reacts well. Gui races in front but doesn't get the prox off in time, leading me to believe he didn't carry the prox. I thought for sure he was going to try to catch stragglers on D with it. Terran's team manages to pull it out as Ledfist gets a miner and then a few seconds later Paps finishes off the op con.

The belters bbrs come out and Terran's team executes a textbook defense: shoot the ramming scout, ram the bbr a little, then mop up the defense and the bbr. Easy enough. The only hitch in the plan was a lack of prox. At this point Terran has most of the map, but there's a carrier sitting in his backsectors that's trapping his 3 miners high in a nearly-empty sector. He could have gotten out a fourth miner to start mining low, and eventually does, but is a little late on that. Probably distracted by the bombing, but still, could have been richer than he already was with his uninterrupted mining.

Meanwhile K10 tries a sup push to low, not realizing that Terran has an op there. The op is right on top of the sup rock, so if the sup builds, Terran can easily bomb it by camping with rix ints and getting bbrs in the 12 seconds that it takes for Rix research to go.

At this point the rix mini2 ints start to assert dominance. Thallium tries another run that fails, and now the ints just start to swarm around K10's outpost. Yellow has the numbers here by enough that they can actually beat the Rix mini2 ints, but there's not much mining to be done here.

Blue clears out the belters carrier that locked in their miners, but Terran decided to assault mine at the enemy TP. K10's figs rip in and manage to force the miners back to base almost tagging one, but then two of K10's miners walk into the sector. It's not clear if this is due to miner AI or just a mistake on K10's (or one of his pilot's) part, but DontHazeMeBro and Aeropogitca get a pair of miners and that closes out the game.
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Terran
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Post by Terran »

good write up, thanks for that

good games today. love those 30v30 games.
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zombywoof
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Post by zombywoof »

I didn't get to see all of game 2, but just one thing I noticed:

Terran's op push was the most disappointing thing I've ever seen. Seven people flying scouts and/or bios figs at an aleph knowing an op is coming and 0 people proxed. Then, just to put a cherry on the poop sunday, no one on Terran's team nanned. To top it off, if Terran had planted it short in the sector it still might have built >.<
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Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
Mastametz
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Post by Mastametz »

Basically I spent 5 hours today watching like 90% of everyone failing at every task at every possible opportunity. wewt
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Terran
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Post by Terran »

phoenix1 wrote:QUOTE (phoenix1 @ Dec 17 2017, 05:34 PM) I didn't get to see all of game 2, but just one thing I noticed:

Terran's op push was the most disappointing thing I've ever seen. Seven people flying scouts and/or bios figs at an aleph knowing an op is coming and 0 people proxed. Then, just to put a cherry on the poop sunday, no one on Terran's team nanned. To top it off, if Terran had planted it short in the sector it still might have built >.<
i did see that and sent it fwd anyway, was thinking i'm better off losing that op cuz high tele was planting and bbrs were cooking. more chance bombing your base successfully if it isn't a DM sector when games are 30v30.

and i mean sure i could have sent it somewhere else or plant short but who has time for that? :P
Last edited by Terran on Mon Dec 18, 2017 2:11 am, edited 1 time in total.
JimmyNighthawk wrote:QUOTE (JimmyNighthawk @ Jun 30 2013, 11:32 PM) "Bavarian Sausage Anti-Ketchup Soap"[*]
zombywoof
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Post by zombywoof »

Terran wrote:QUOTE (Terran @ Dec 17 2017, 06:11 PM) i did see that and sent it fwd anyway, was thinking i'm better off losing that op cuz high tele was planting and bbrs were cooking. more chance bombing your base successfully if it isn't a DM sector when games are 30v30.

and i mean sure i could have sent it somewhere else or plant short but who has time for that? :P
See, this is why I love flying for you Terran. Even when I see you do things that I think are silly, you have a coherent reason for them that you can explain. I might or might not agree with those reasons and I can still think you're wrong, but the simple fact that you think out what you're doing matters so much.
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Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
Mastametz
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Post by Mastametz »

phoenix1 wrote:QUOTE (phoenix1 @ Dec 17 2017, 09:21 PM) See, this is why I love flying for you Terran. Even when I see you do things that I think are silly, you have a coherent reason for them that you can explain. I might or might not agree with those reasons and I can still think you're wrong, but the simple fact that you think out what you're doing matters so much.
Pretty sure he just made that up.
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Papsmear
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Post by Papsmear »

Sheriff Metz wrote:QUOTE (Sheriff Metz @ Dec 18 2017, 12:27 AM) Pretty sure he just made that up.
No Terran actually said it didn't matter if we lost the op in voice chat before he sent it into the sector to die.

I agree with P1's assessment of how players view Terran as a commander.
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zombywoof
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Post by zombywoof »

It turned out that he'd have been better off with the op planting though because then there'd have been no path for the Bios exp to build. Still, that he thought about what he wanted out of that op matters since most commanders these days just blindly place cons.
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Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
One-Man-Bucket
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Post by One-Man-Bucket »

Lol at you trying to make the loss of an un-nanned opening op con into some kind of genius masterstroke
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