hum yeah my bad I should have read through the enitre thread 1st .Papsmear wrote:QUOTE (Papsmear @ Jul 11 2015, 03:20 PM) Go back and read through this thread, according to Imago R8 is done along with other goodies.
Download it, have a look at it and let me know what you think.
We can discuss price afterwards.
Feel free to send me a PM KGJV.
FYI, $150 is barely just enough for me to :
QUOTE Download it, have a look at it and let me know what you think[/quote]
To give everyone an idea of what C++ game development really cost:
Around $400 to $600 per day for small projects (~$50/hour). But often it's fixed-price projects.
ofc, then, it depends a lot on complexity , context , environment, solo/team work, etc.
To fix Allegiance R8 I'll estimate that need you'll need at least $2000 to start interesting someone for a contract.
Basically, if you want a full time developer working on Allegiance you'll need $100k a year to get real results (below you won't be happy, trust me on that).
If you had more 'hundreds' as a unit in your mind than 'thousands' then you need to forget right now about actually "paying" someone to fix Allegiance.
Eventually you can 'donate' 'hundreds' to someone to do stuff on his/her free time, that may be affordable.



