The datacenter where TestUS2 is at has been having network issues for close to a week now. Dome PMed me about some recent problems a few days ago. Are you still having problems? I am guessing you are. It appears their attempts to resolve the issues thus far have been unsuccessful and they are still working on it.
Do you need a temporary game server at another location put up until they resolve the network issues?
Last edited by aem on Tue Sep 30, 2014 5:03 am, edited 1 time in total.
AEM wrote:QUOTE (AEM @ Sep 10 2014, 12:31 PM) The datacenter where TestUS2 is at has been having network issues for close to a week now. Dome PMed me about some recent problems a few days ago. Are you still having problems? I am guessing you are. It appears their attempts to resolve the issues thus far have been unsuccessful and they are still working on it.
Do you need a temporary game server at another location put up until they resolve the network issues?
imo if they solve it by Sunday its nothing of importance because the game bugs when >30 players are in it
`yt AEM
since when? how does it bug? we played with 40 people last Sunday it seemed OK
These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Shizoku wrote:QUOTE (Shizoku @ Sep 14 2014, 11:18 AM) AEM is adding a temporary server to the lobby for squad games. A group of people are still on the disconnected server.