Discussion area for user-created Allegiance models, textures, voicechats, music, and other ingame content.
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Adaven
- Posts: 1959
- Joined: Sat Oct 25, 2003 7:00 am
- Location: Greater Ozarks
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by Adaven »
My box is up. Can keep it running as well.
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Bard
- Posts: 4263
- Joined: Tue Jan 24, 2006 8:00 am
- Location: Within your command center, enacting fatal attacks upon your conscripts
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by Bard »
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soQl
- Posts: 19
- Joined: Mon Sep 20, 2010 12:42 pm
- Location: Poland | Andrychów
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by soQl »
WOAH
Greetings,
soQl.
Steam: zjemcimame

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SP4WN
- Posts: 1634
- Joined: Wed Apr 19, 2006 7:00 am
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by SP4WN »
Restarted this project with a new style;
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ChaoticStorm
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by ChaoticStorm »
qqqqqq wrote:QUOTE (qqqqqq @ Nov 6 2012, 06:19 PM) like
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Mastametz
- Posts: 4798
- Joined: Mon Sep 06, 2004 7:00 am
- Location: Stanwood, WA
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by Mastametz »
Maximus wrote:QUOTE (Maximus @ Nov 6 2012, 07:29 AM) Restarted this project with a new style;
the first one in this thread looks way better IMO
There's a new sheriff in town.
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SP4WN
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by SP4WN »
Sheriff Metz wrote:QUOTE (Sheriff Metz @ Nov 6 2012, 06:47 PM) the first one in this thread looks way better IMO
May I ask what you like more about it?
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Mastametz
- Posts: 4798
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- Location: Stanwood, WA
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by Mastametz »
Everything. The color scheme, the fonts, the graphics, the layout.
There's a new sheriff in town.
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Spunkmeyer
- Posts: 2013
- Joined: Fri Jun 27, 2003 7:00 am
- Location: Contact me regarding: CC, Slayer and AllegWiki.
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by Spunkmeyer »
Maximus wrote:QUOTE (Maximus @ Nov 6 2012, 12:56 PM) May I ask what you like more about it?
I like the clearer, more vibrant background from the first one better. But I like the larger menu from the second one better.
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