Idea to promote Allegiance and get new players

Allegiance discussion not belonging in another forum.
H4L_OMNI
Posts: 35
Joined: Sun Jul 27, 2003 7:00 am

Post by H4L_OMNI »

I was thinking of ways to contribute to the game and was going to make a donation but thought of a better idea. We need new blood so here's my idea...

I'm willing to set up a google account with a nice little budget to advertise the game with adwords at my cost. I'll try it for 3 months and gauge the results and see if the campaign is working or not.

Need to research keywords and suggestions would be appreciated. I have used adwords with a great deal of success actually amazing results but I do not know if it's because of the market niche of products/services I have promoted or advertising on google is just that awesome. Guess we will find out.

Think we need to focus on people that we could retain since the learning curve is high. This is were the keywords used for the ad campaign come in and I really need help drilling down what keywords to target or else it would be wasted money.

Also, what landing page should be used when someone clicks on ad? freeallegiance home page or can/should a new page be created?

If you think I would be wasting my time let me know as well.
H4L_OMNI
Mastametz
Posts: 4798
Joined: Mon Sep 06, 2004 7:00 am
Location: Stanwood, WA

Post by Mastametz »

I have no opinion on this matter.
Last edited by Mastametz on Thu Nov 01, 2012 7:59 pm, edited 1 time in total.
There's a new sheriff in town.
boe
Posts: 101
Joined: Sun Jan 22, 2012 2:41 pm

Post by boe »

Basically waiting ACSS, new login/rank system would do i think.
I mean before any heavy marketing stunts.

Someone knows to forecast ACSS readyness ?
Spunkmeyer
Posts: 2013
Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.

Post by Spunkmeyer »

It's a matter of days now.


Want bigger games? Log on to play at the official game time: 9pmET/8pmCT/7pmMT/6pmPT every day of the week. Also Saturdays 8pm UTC.

Mastametz
Posts: 4798
Joined: Mon Sep 06, 2004 7:00 am
Location: Stanwood, WA

Post by Mastametz »

I have no opinion on this matter.
Last edited by Mastametz on Thu Nov 01, 2012 8:00 pm, edited 1 time in total.
There's a new sheriff in town.
H4L_OMNI
Posts: 35
Joined: Sun Jul 27, 2003 7:00 am

Post by H4L_OMNI »

Sheriff Metz wrote:QUOTE (Sheriff Metz @ Oct 11 2012, 01:09 PM) Might also want to get you know...active admins/mods, active server operators (only one of all the above is pkk)
we're losing vets due to inactive administration
we'll fail to retain new players because of it

everything needs to be fixed before we advertise
Question is if everything can or will ever be fixed? I say let's go for it and see we get some results and excitement back into the game. Once we have that maybe mods, server ops and active admins will step up.
H4L_OMNI
MonAG
Posts: 552
Joined: Mon Oct 17, 2011 11:37 am

Post by MonAG »

Spunkmeyer wrote:QUOTE (Spunkmeyer @ Oct 11 2012, 01:59 PM) It's a matter of days now.
Not 2 weeks? ;)
Spunkmeyer
Posts: 2013
Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.

Post by Spunkmeyer »

Not 2 weeks.

Re: server, I'm about as active as you can get. All you need to do is send me a PM if you have an issue with Slayer.

Re: administration. We don't need ZLs, and pkk may very well be sufficient for the whole operation post ACSS. AU problem is already solved, for example. About the only issue left is website/forum updates right now.

And lack of developers, but hey....


Want bigger games? Log on to play at the official game time: 9pmET/8pmCT/7pmMT/6pmPT every day of the week. Also Saturdays 8pm UTC.

H4L_OMNI
Posts: 35
Joined: Sun Jul 27, 2003 7:00 am

Post by H4L_OMNI »

Let's get working on keywords then:

Multi player online games
Space combat games
Free multi player online game
Space combat simulator
H4L_OMNI
ChaoticStorm
Posts: 894
Joined: Sat Sep 05, 2009 2:38 pm
Location: .

Post by ChaoticStorm »

This game is PvP based aswell. Shouldn't some of the keywords touch on the competitive player v.s player side?
Can't think of a useful phrase for that though.
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