Desperate times

Allegiance discussion not belonging in another forum.
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j0akes
Posts: 121
Joined: Thu May 31, 2012 2:58 pm
Location: Ontario

Post by j0akes »

Just a suggestion man, with the main idea being: Reward players for playing instead of punishing them for not. Ideas anyone?
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$#@! @#(! up Till the END of time.
Viscur
Posts: 511
Joined: Wed Oct 01, 2003 7:00 am

Post by Viscur »

Let me putt his bluntly, since you cant seem to grasp this.

Lack of squad games isnt the problem, its a symptom. Not playing the game during primetime.. or any other time is the problem.
Papsmear
Posts: 4810
Joined: Sun Jul 06, 2003 7:00 am
Location: Toronto, Canada

Post by Papsmear »

Viscur wrote:QUOTE (Viscur @ Jul 24 2012, 03:08 PM) Lack of squad games isnt the problem, its a symptom. Not playing the game during primetime.. or any other time is the problem.
Well said man!


As has been mentioned before, we have squads for a reason........to play squad games.
Squad games are usually much higher caliber, better teamplay games than PUGs. Otherwise we should all just be MERCs

If a squad isn't going to play squad games, why is that squad still around?
No one needs a vanity tag to know who your in-game friends are, so either merge or disband the squad, remove their tags and if anyone that finds themselves squadless but wants to play squad games they can join an active squad.
Seems pretty simple to me.

Although it was sad to see, XT disband many went on to join NI and those that didn't want to do that, have either joined another squad or are currently squadless but have the option to join a squad whenever they want.
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ryjamsan
Posts: 1809
Joined: Wed Aug 03, 2005 7:00 am
Location: Slidell LA

Post by ryjamsan »

IMHO squad members drive gameplay. People have lost interest and see no reason to keep playing in primetime because theyt are not playing on sudays
no reason to keep their skill level up if they are no other squads to play

Increase the gameplay on sunday and you will(or should) improve weekly primetime interest

However I dont have the stats it is in my memory that when we had really active squads we have good prime time attendance
[indent][/indent]Former Squad leader and Assitant Squad Leader BLACKSHADOW™ "Retired"
"Democracy is two wolves and a sheep voting on what's for dinner" "Liberty is a well-armed sheep contesting the vote".


FU ALL
Viscur
Posts: 511
Joined: Wed Oct 01, 2003 7:00 am

Post by Viscur »

Squads dont create a playerbase, theyre a result of one.

Why is this so hard for you to understand?
ryjamsan
Posts: 1809
Joined: Wed Aug 03, 2005 7:00 am
Location: Slidell LA

Post by ryjamsan »

Dude calm the $#@! down

its just my opinion and observation of playing this game for 11 years off and on

Its my opinion once again that if squad game play improves MORE people WILL play therefore DRIVING those players to PLAY during PRIMETIME therefore DRIVING the NEW PLAYERS to STAY and learn all that ALLEGIANCE has to OFFER and then in turn THEY ALSO will JOIN squads thereby increasing the PLAYERBASE which in TURN will increase SQUAD level PLAY and give squads MORE recruits etc etc

Ofcourse I COULD BE WRONG but at allegiances hayday it WAS THE SQUADS that made it happen not primetime pug's

Please feel free to disagree but it is MY GOAL to rebuild/merge/combine BS and the REMAINING squads that have trouble with turnout which I hope will IMPROVE SG's and drive MY CIRCLE OF THOUGHT


IF you are so sure its the other way around you do wha YOU think is best and do WHATEVER YOU can to increase both turnout for SG's and in primetime so this bitch wont die

Thanks
[indent][/indent]Former Squad leader and Assitant Squad Leader BLACKSHADOW™ "Retired"
"Democracy is two wolves and a sheep voting on what's for dinner" "Liberty is a well-armed sheep contesting the vote".


FU ALL
Drizzo
Posts: 3685
Joined: Mon Mar 28, 2005 8:00 am

Post by Drizzo »

Viscur wrote:QUOTE (Viscur @ Jul 24 2012, 06:10 PM) Squads dont create a playerbase, theyre a result of one.

Why is this so hard for you to understand?
QFT
cashto wrote:QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.
Terran
Posts: 3444
Joined: Sun Feb 20, 2005 8:00 am
Location: Ottawa

Post by Terran »

ryjamsan wrote:QUOTE (ryjamsan @ Jul 24 2012, 07:20 PM) playing this game for 11 years off and on
ryj you're a native english speaker right? "on and off" is what most people say. off and on just sounds so wrong, no?

also, i failed to find the secret code behind the capitalized words :(

wait a sec....

MY GOAL IMPROVE MY CIRCLE OF THOUGHT

yessssss
Last edited by Terran on Wed Jul 25, 2012 1:13 am, edited 1 time in total.
JimmyNighthawk wrote:QUOTE (JimmyNighthawk @ Jun 30 2013, 11:32 PM) "Bavarian Sausage Anti-Ketchup Soap"[*]
ryjamsan
Posts: 1809
Joined: Wed Aug 03, 2005 7:00 am
Location: Slidell LA

Post by ryjamsan »

I missed you Terran
[indent][/indent]Former Squad leader and Assitant Squad Leader BLACKSHADOW™ "Retired"
"Democracy is two wolves and a sheep voting on what's for dinner" "Liberty is a well-armed sheep contesting the vote".


FU ALL
Terran
Posts: 3444
Joined: Sun Feb 20, 2005 8:00 am
Location: Ottawa

Post by Terran »

<3
JimmyNighthawk wrote:QUOTE (JimmyNighthawk @ Jun 30 2013, 11:32 PM) "Bavarian Sausage Anti-Ketchup Soap"[*]
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