There is no "Problem"

Allegiance discussion not belonging in another forum.
clint
Posts: 352
Joined: Tue May 10, 2011 8:32 pm
Location: Ardennes, France

Post by clint »

fwiffo dont know sbs ^^ and you speak about skill :P
Image


"What we've got here is... failure to communicate. Some men you just can't reach. So you get what we had here last week, which is the way he wants it... well, he gets it. I don't like it any more than you men." Some ZLs about me

I approved this
Dorjan
Posts: 5024
Joined: Sun Oct 07, 2007 9:56 am
Location: England

Post by Dorjan »

So MW says he doesn't think it's lack of coding then proceeds to say its lack of coding :D

(just for the record I think your solutions are very good)
I decided to relive the days gone by in my new blog.
---
Remember, what I say is IMO always. If I say that something sucks, it actually means "I think it sucks" OK?
Cookie Monster wrote:QUOTE (Cookie Monster @ Jan 31 2012, 03:09 PM) True story.

Except the big about dorjan being jelly, that's just spidey's ego.
ImageImage
Malicious Wraith
Posts: 3170
Joined: Sun Jul 16, 2006 12:51 am

Post by Malicious Wraith »

Dorjan wrote:QUOTE (Dorjan @ Dec 31 2011, 09:33 AM) So MW says he doesn't think it's lack of coding then proceeds to say its lack of coding :D

(just for the record I think your solutions are very good)
A lack of chemotherapy does not cause cancer, but chemotherapy can help cure cancer.

Thanks for the support.
Unknown wrote:[Just want] to play some games before Alleg dies for good.
I don't want that time to be a @#(!-storm of hate and schadenfreude.
IG: Liquid_Mamba / Fedman
Sycrus
Posts: 1712
Joined: Thu Oct 05, 2006 5:04 am
Location: California

Post by Sycrus »

ryjam, shut up. Holy @#(!.
NakPPI@XT wrote:QUOTE (NakPPI@XT @ Oct 7 2008, 03:50 PM) I didn't log in to allegiance to be taunted by some keyboard warrior that gets off by bragging about the size of his nuts in a 10 year old video game
Death3D
Posts: 2288
Joined: Sun Nov 12, 2006 5:49 pm
Location: Panama City, Panama

Post by Death3D »

I hate to say this but...

Let's give it a dignified funeral?
One short sleep past, we wake eternally and Death shalt be no more; Death, thou shalt die! Image
MrChaos
Posts: 8352
Joined: Tue Mar 21, 2006 8:00 am

Post by MrChaos »

Death3D wrote:QUOTE (Death3D @ Dec 31 2011, 02:03 PM) I hate to say this but...

Let's give it a dignified funeral?
I beg to differ Dr. Death :biggrin:
Ssssh
Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

Malicious Wraith wrote:QUOTE (Malicious Wraith @ Dec 30 2011, 11:49 PM) Heh, well, Allegiance has taught me that games that are going bad almost has a strategy that could potentially work. Most of the skill is in choosing the best option for the job.

Want to fix Allegiance? Stop all work on everything else, and do the four following things:

1. Change the find a game in the lobby system. Put a super big button on the middle of the screen that says: "Find Match." Players click that, are sorted into teams on a server, and a commander self-nominates then the players vote for who wins.
We have a modern ranking system. Its time we used it for effective matchmaking.

2. Replace the default key bindings with ones that make sense (as has been proposed. I am not sure if this has already been done.)

3. Make going to "freeallegiance.org" redirect to a noobie guide, at the bottom of which includes a: Forum link, an AFS link, and a Wiki link.

4. Resume vigorous advertising.
Good stuff. Just having one big lobby where one can create several games would help.

I'll add a few

5. Get rid of ridiculous options for general "main" games. 1 / 4 miners, and and standard settings. No Big Game, no fiddling with rock abundance. Some of those options are good for fine tuning in special occasions but result in silly games that aren't fun when used in the main.

6. Standardise miner capacity, so tweaking the amount of money on the map isn't something one can use to fine tune an advantage to a faction. This we can do with cores. It would be nice if money settings would adjust the amount of He / rock, rather than on the whole map, but that would be a coding issue. It's probably too late to ask for this in the next release.
HSharp wrote:QUOTE (HSharp @ Dec 31 2011, 12:00 AM) I actually think to save Allegiance for the long run we need to buy the rights from Microsoft, then FAO can generate money and spend money to advertise.
That too. If I would find myself with serious money, I'd try to do it. I don't know how much they'd want for the old girl now... maybe we could buy it off indeed? :unsure:
ImageImageImageImageImage
<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
NightRychune
Posts: 3065
Joined: Tue Feb 17, 2004 8:00 am

Post by NightRychune »

Adept wrote:QUOTE (Adept @ Dec 31 2011, 05:12 PM) 6. Standardise miner capacity, so tweaking the amount of money on the map isn't something one can use to fine tune an advantage to a faction. This we can do with cores. It would be nice if money settings would adjust the amount of He / rock, rather than on the whole map, but that would be a coding issue. It's probably too late to ask for this in the next release.
i did the whole standardize capacity thing

people freaked out and hated it
Malicious Wraith
Posts: 3170
Joined: Sun Jul 16, 2006 12:51 am

Post by Malicious Wraith »

The game itself is fine. Tweaking gameplay is unnecessary, and can be done after we aren't bleeding players.
Unknown wrote:[Just want] to play some games before Alleg dies for good.
I don't want that time to be a @#(!-storm of hate and schadenfreude.
IG: Liquid_Mamba / Fedman
Mastametz
Posts: 4798
Joined: Mon Sep 06, 2004 7:00 am
Location: Stanwood, WA

Post by Mastametz »

Most of the game being dead is due to the fact that I'm working 70 hours a week. as soon as I have time to comm again, the rest of the community will suddenly show up in an effort to make sure I lose every game.
There's a new sheriff in town.
Post Reply