Tactical advice, How-to, Post-mortem, etc.
NightRychune
Posts: 3065 Joined: Tue Feb 17, 2004 8:00 am
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by NightRychune » Sun Aug 14, 2011 1:04 am
i bet i could disable tac and nobody would notice or even care
Alien51
Posts: 790 Joined: Fri Nov 02, 2007 5:28 pm
Location: Florida
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by Alien51 » Sun Aug 14, 2011 2:50 am
Oh hey Night.
It's cool and all that nan2 and nan3 can't be reverse engineered. But why don't they drop it? Be nice if you could snag it just for yourself.
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Archangelus
Posts: 2376 Joined: Sat Mar 31, 2007 7:36 pm
Location: Paradise City
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by Archangelus » Sun Aug 14, 2011 3:11 am
Alien51 wrote: QUOTE (Alien51 @ Aug 13 2011, 11:50 PM) Oh hey Night.
It's cool and all that nan2 and nan3 can't be reverse engineered. But why don't they drop it? Be nice if you could snag it just for yourself.
Simple matter of fact. Treasures are disabled in XC.
pkk wrote: QUOTE (pkk @ Jul 18 2014, 06:08 AM) Seems like some people forget, that they're guest here and their status can be removed any time.
NightRychune
Posts: 3065 Joined: Tue Feb 17, 2004 8:00 am
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by NightRychune » Sun Aug 14, 2011 3:22 am
it has the same chance to drop as everything else but because it's not flagged as a dockable tech item it's not obviously visible in-sector or on f3
Zero_Falcon
Posts: 413 Joined: Tue Jun 03, 2008 5:14 am
Location: Singapore
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by Zero_Falcon » Sun Aug 14, 2011 3:56 am
This is the result of my pondering... everything in here is IMO, and IMO only.
...
(Click for fullscreen)
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Zero_Falcon on Sun Aug 14, 2011 3:56 am, edited 1 time in total.
Elzam_
Posts: 2242 Joined: Tue Nov 17, 2009 8:30 pm
Location: Here
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by Elzam_ » Sun Aug 14, 2011 4:30 am
Makes gameplay too predictable imo.
A hero is not one who never falls, but one who gets up again and again, NEVER losing sight of one's dream!
cashto
Posts: 3165 Joined: Mon Sep 10, 2007 5:40 am
Location: Seattle
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by cashto » Sun Aug 14, 2011 6:52 am
@#(!, we have no C rock. Now what!?
Globemaster_III wrote: QUOTE (Globemaster_III @ Jan 11 2018, 11:27 PM) as you know i think very little of cashto, cashto alway a flying low pilot, he alway flying a trainer airplane and he rented
Dome
Posts: 4306 Joined: Fri Sep 08, 2006 7:44 am
Location: Portland, OR
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by Dome » Sun Aug 14, 2011 6:55 am
.
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Dome on Sun Aug 14, 2011 6:56 am, edited 1 time in total.
Zero_Falcon
Posts: 413 Joined: Tue Jun 03, 2008 5:14 am
Location: Singapore
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by Zero_Falcon » Sun Aug 14, 2011 7:17 am
cashto wrote: QUOTE (cashto @ Aug 14 2011, 02:52 PM) @#(!, we have no C rock. Now what!?
Sorry, I forgot to mention that I haven't decided on their techrock dependencies, like whether they should be able to build on two or more techrocks or otherwise.
Last edited by
Zero_Falcon on Sun Aug 14, 2011 7:27 am, edited 1 time in total.
Valiance
Posts: 561 Joined: Sun Nov 30, 2008 4:06 pm
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by Valiance » Sun Aug 14, 2011 11:17 am
NightRychune wrote: QUOTE (NightRychune @ Aug 14 2011, 02:04 AM) i bet i could disable tac and nobody would notice or even care
You realise that as of XC04, all anybody ever plays is Tac? If not as first tech then definitely as the second.