Quickfire missles question

Tactical advice, How-to, Post-mortem, etc.
Grim_Reaper_4u
Posts: 356
Joined: Wed Jul 30, 2003 7:00 am
Location: Netherlands

Post by Grim_Reaper_4u »

I'll take my lancer3 over 160 qf3 anytime, thank you very much /cool.gif" style="vertical-align:middle" emoid=":cool:" border="0" alt="cool.gif" /> /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
rojomojo915
Posts: 448
Joined: Tue Jun 06, 2006 7:00 am
Location: Long Island, NY

Post by rojomojo915 »

Camaro wrote:QUOTE (Camaro @ Dec 7 2006, 06:00 PM) QFs on Missle frigates or destroyers or whatever are pretty funny, 180/clip. /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
Is that even enough to take out giga tp or op?
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Pook
Posts: 1758
Joined: Tue Aug 13, 2002 7:00 am
Location: Texas, USA

Post by Pook »

Camaro wrote:QUOTE (Camaro @ Dec 7 2006, 05:00 PM) QFs on Missle frigates or destroyers or whatever are pretty funny, 180/clip. /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
The advantage being if you hold the button down, anyone with a graphics card with less than 512MB of memory will simply lag out or crash.

/mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
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terrenblade
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Location: Flying Invisable Warship
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Post by terrenblade »

Bring enugh for...

/doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" /> Sector overload. /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" />


How many would it take anyway? It would be an intresting strat, two assault ships, enugh MF to overload, and spam those QF /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />


Admitedly this will be an extremely convoluted and anoying way to kill people.
Mad? Oh yes, quite mad.

Vader shot the nans first.
madpeople
Posts: 4787
Joined: Tue Dec 16, 2003 8:00 am
Location: England

Post by madpeople »

sounds expensive, why not just drop loads of probes on the aleph?

if you want to crash the servre, you can res the aleph too.
General_Freak
Posts: 207
Joined: Tue Mar 29, 2005 8:00 am

Post by General_Freak »

Unless TEK is missing something, missiles don't even have an out of bounds penalty, or whatever it's called.

Gah! The forums are updating and all my text is white, on a white background. I can't even see what I'm typing.

EDIT: How about that, no typos...anymore.
Last edited by General_Freak on Sat Dec 09, 2006 7:50 pm, edited 1 time in total.
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Psychosis
Posts: 4218
Joined: Wed Oct 27, 2004 7:00 am
Location: California

Post by Psychosis »

seeker>quickfire. If you cant hit something with a DF, use a seeker.

Quickfires are most useful, when you can start unloading them, and just keep them oming.

and yeah, a dest with quickfires.... is friggin hilarious. they dont stop coming.
Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

Seeker can be a very powerful weapon. If I'm on miner/con d and we have dumb1 and seeker 2, I'm taking the seekers. An int spiralling around your miner will rarely get hit. Yes the seeker only does 60% the damage, but its success rate more than makes up for it in those situations.
Psychosis
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Joined: Wed Oct 27, 2004 7:00 am
Location: California

Post by Psychosis »

especially when facing vets.

most seasoned alleg players can dodge dumfires without even popping chaf a seeker can nail you even after youve spoofed it.

so, vs nuubs/ cons/ miners. DF is the weapon of choice.
from there, seekers are great for your multipurpose and vet hunting.

and quickfires are only good for things you need to kill FAST, and dont have much health. that or on ships you can carry a TON of them, and you need to blast something fast with alot of damage.
CronoDroid
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Post by CronoDroid »

Meh, DFs is still my missile of choice when in a Fig...most voobs to vets eat them well, in close range combat, you use guns and mines anyway, plus they're ideal against bombers.

If you have Missile Damage 1 and DF2, you don't even have to shoot the nans if the D stay together...just all lob your DFs at once and keep firing, guns included, you'll overwhelm the nannages totally...IC and Dreg is obviously easier in this regard, in fact once Dreg Sup gets DF2 bombing doesn't work anymore if the defending team has half a brain (not even). I can't remember how many times I've charged an aleph and just given the bomber 4 DF in the face (Dreg only, as IC Sup is sacreligeous)...for every other faction, DF3 makes this very easy.

On Seekers, Lxy SFs can mount like six or seven Seeker3 (I dunno, personally I've never used Seekers for combat), I've seen good vets just pwn with them. And o' course, Seeker3 on Hvy Scouts is creamy...

I stopped using OFs a long time ago...on stationary targets like Combat/Station Drones, you can just fire off a seeker with no lock (heading somewhat in the drone's direction), and sometimes a dumb...

QFs on GS, that's probably all, even on Dests HK is so much cooler especially with Missile Camera...LOL!
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