Edit: Solved, thanks guys.
When one of you who can understand the code (I don't) has time for this, I need you to look up the formula that calculates mine damage for me.
I found this in an old cadet post:QUOTE Damage = ( 1 - exp( -Amount / Max Endurance ) ) * Current Endurance
where: Amount = timeInMines * shipSpeed^2 * minePower * shipRadius^2 / ( 5000.0 * mineRadius )[/quote]
I've got everything there figured out except "exp". For that I cannot find an answer as to what the variable is based off of. It definitely changes based on some of the mine stats in the core, but which ones and how are a mystery.
Minefield Formula
Exponential would make sense. That still doesn't help me though because I'm not sure what to do with it. Edit: Math is not something I'm good with so bear with me if I'm missing something obvious.
What I'd like here is a method (even another formula I can use) to get a value for exp or what/how its supposed to affect so I can plug in the rest of the values for the mine equation and get a number.
What I'd like here is a method (even another formula I can use) to get a value for exp or what/how its supposed to affect so I can plug in the rest of the values for the mine equation and get a number.
Last edited by Xeretov on Wed Aug 25, 2010 10:50 pm, edited 1 time in total.
Awwww. I was hoping for an interesting discussion about

Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
I recall an excel sheet that calculated how much damage you take going through a minefield. I believe MadP was the creator of that and it may have been lost. If it has been lost, consult pkk.

All in all you are a very dying race // Placing trust upon a cruel world. // You never had the things you thought you should have had //
And you'll not get them now, // And all the while in perfect time // Your tears are falling on the ground. -- Squonk, Genesis