Quickfire missles question
-
General_Freak
- Posts: 207
- Joined: Tue Mar 29, 2005 8:00 am
A single scout armed with QF can decimate a Rix SB run by shooting down their drones as they launch and then killing off the SBs themselves
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forumCronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
-
terrenblade
- Posts: 261
- Joined: Sun Aug 07, 2005 7:00 am
- Location: Flying Invisable Warship
- Contact:
QF on a giga lux fig work well, use your newb guns to take out their shields and a slavo of QFs to finish off your prey.
/cool.gif" style="vertical-align:middle" emoid="
" border="0" alt="cool.gif" />
additionally, they are great for taking out AC/SC drones, well the missless themselves arent, but you can carry a lot of them.
basically the turrets are more concerned about missles flying around than you, so they all are shooting at your missles while you gun down the towers. towers are useless 1v1 vs a semi-intelligent player
/cool.gif" style="vertical-align:middle" emoid="
additionally, they are great for taking out AC/SC drones, well the missless themselves arent, but you can carry a lot of them.
basically the turrets are more concerned about missles flying around than you, so they all are shooting at your missles while you gun down the towers. towers are useless 1v1 vs a semi-intelligent player
Last edited by Camaro on Tue Dec 05, 2006 2:14 am, edited 1 time in total.


Just fyi:
Your average fighter can hold either 4 or 5(adv) dumbfires, and 5 or 6 quickfires. Obviously, don't use the QFs on fighters. If you're going to use QFs on a ship that can't hold many missles, make it a scout, because if you're going to use the QFs on a ship with small misslie capacity it'd better be for Ding against Rixian Tac, or killing a tower.
Quickfires are MUCH more useful on a ship that can hold a &%#@load of them, like pre-4.50 Vanguards, or your average gunship. I think a GS that can hold 6 hunters holds at least 12 QFs.
Your average fighter can hold either 4 or 5(adv) dumbfires, and 5 or 6 quickfires. Obviously, don't use the QFs on fighters. If you're going to use QFs on a ship that can't hold many missles, make it a scout, because if you're going to use the QFs on a ship with small misslie capacity it'd better be for Ding against Rixian Tac, or killing a tower.
Quickfires are MUCH more useful on a ship that can hold a &%#@load of them, like pre-4.50 Vanguards, or your average gunship. I think a GS that can hold 6 hunters holds at least 12 QFs.
Nans are happy people. They fly around, give out repairs, and overall have a lot of fun. Why are we killing them when we can learn from their example?

On second thought, I loathe my old banner. I want a good one, does that mean I have to work for myself?

On second thought, I loathe my old banner. I want a good one, does that mean I have to work for myself?



