Spinoza wrote:QUOTE (Spinoza @ Jul 28 2010, 07:15 AM) One of these days I'm going to get lucky and see an attack carrier or assault ship used together with bombers.
Been there, done that. We had gotten a SY, which was countered by a sup. I dropped and apparently we lost our exp, so I got us a sup in exchange and teched up to figbees. Then I looked at the money difference, and it was cheaper to get ass ships than tp2... and also the other team couldn't steal ass ships from us. They figbee rushed our sup while our ass ship entered their sup sector, and rather than wanting to wait for the new sup to build (it was on its way) I ordered the team to rip in with bbrs.
phoenix1 wrote:QUOTE (phoenix1 @ Jul 29 2010, 02:14 AM) Been there, done that. We had gotten a SY, which was countered by a sup. I dropped and apparently we lost our exp, so I got us a sup in exchange and teched up to figbees. Then I looked at the money difference, and it was cheaper to get ass ships than tp2... and also the other team couldn't steal ass ships from us. They figbee rushed our sup while our ass ship entered their sup sector, and rather than wanting to wait for the new sup to build (it was on its way) I ordered the team to rip in with bbrs.
All survived.
This happened in a pug?
IMO
Edmond wrote:QUOTE (Edmond @ Aug 31 2010, 04:20 PM) I think girly's idea is much better, since it is more freeform, only needs to be updated by one person, and maintains the openness of the command channel without the spaminess. Plus it can have ASCII goatse.
Hellsyng wrote:QUOTE (Hellsyng @ Jul 28 2010, 04:08 PM) I'm still laughing at 4 devs killing 4 BS because of Yiggz's aleph res
lol that was epic, I was far behind when Yiggz ressed the aleph. The comm decided to resign because he couldnt overcome the pain caused by that incident although we had the all map and lots of money
Jimen wrote:QUOTE (Jimen @ Jul 28 2010, 11:51 PM) Except for the "tard friendly" part, you've just described Exp exactly? Heavy ints, pulse probes, and prox3 are the recipe for a game never ever ending no matter how outteched you get afterward.
notjarvis wrote:QUOTE (notjarvis @ Jul 29 2010, 02:19 PM) PP are OP, prox 3 is pretty uber.
Knocking off 1k from the PP range could be a nice tweak. Alternatively / additionally putting them in adv exp and only mountable by heavy interceptors would be nice too.
<bp|> Maybe when I grow up I can be a troll like PsycH <bp|> or an obsessive compulsive paladin of law like Adept
Adept wrote:QUOTE (Adept @ Jul 29 2010, 07:25 AM) Knocking off 1k from the PP range could be a nice tweak. Alternatively / additionally putting them in adv exp and only mountable by heavy interceptors would be nice too.
How will I eye those noob SBs that sit 5k from base instead of 6k?
A hero is not one who never falls, but one who gets up again and again, NEVER losing sight of one's dream!