R5.1/R6 status

Questions / Announcements area for beta tests of Allegiance's future updates.
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fuzzylunkin1

Post by fuzzylunkin1 »

Here's a list of changes that have been committed toward the next release. We don't know about a change unless it's in ticket forum or we've been involved in discussion with it (unless you told us about it otherwise).

Two ripcording ships cause AllSrv to hang --Fix - Ticket #16 (Imago)Fixed client crash when ripping pod to same sector --Fix(Imago/Rock)Allow players to ripcord to a probe or ship when a teleport is in the same sector by selecting the probe/ship. --Fix(Rock)Sensitivity issues --Fix - Ticket #60 - Ticket #76 (Imago)sw rasterizer (RGB9Rast.dll), Part of R5 problems in general with DX9 unsupported GPU --Fix (Imago)Getting server info from lobby /w custom client not logged into ASGS --Fix - Ticket #90 (Imago)Accidentally selecting something not on the z-plane --Fix - Ticket #33 (Imago)Persistent wing assignment --Enhancement - Ticket #91 (Kolie/Imago)Server query port (qtsat) --Enhancement (Imago)Carrier rearm --Fix (Aaron Moore)Saving/loading of loadouts --Enhancement (Aaron Moore)Minidumps for crashes (client, server, lobby) --Enhancement (Imago)vs2008 build --Fix - Ticket #93Changed clipping render state to be based off of MaxVertexW --Fix(Imago)Added DirectInput 8 1STPERSON controller support --Fix(Imago)Forced SiS 661FX/M661FX/760/741/M760/M741 boards to SWVP --Fix(Imago)Updated GetRetail batch script for VS2010B2 --Fix(Imago)Backed out r496 (again), fixes F4 Inventory Pane cloak percent --Fix (Imago)Fixed Saitek X58 and any joystick with 5+ axis --Fix(Imago)Cockpit view turn speed adjustment --Fix - Ticket #88 (Madpeople)Dropped player stats are reset --Fix - Ticket #33 (Imago)Sectors appear to duplicate over each other in F3 view --Fix - Ticket #18 (Rock)

The bit about the ripcording/teleports is mushed up and confusing, but I could only find one ticket for it.

If I missed anything, please let me know!
Last edited by fuzzylunkin1 on Mon Jun 21, 2010 4:27 am, edited 1 time in total.
Compellor
Posts: 994
Joined: Fri Jul 06, 2007 12:56 am
Location: Columbus, OH

Post by Compellor »

fuzzylunkin1 wrote:QUOTE (fuzzylunkin1 @ Jun 21 2010, 12:14 AM) Cockpit view turn speed adjustment --Fix - Ticket #88 (Madpeople)
Sorta forgot about that ticket. I think Andon told me that he never tested its effect on turrets, so... hopefully that's not broken.
Any job worth doing with a laser is worth doing with many, many lasers. -Khrima
Beyond a shadow of a doubt if you don't watch them like a hawk they will stack their collective balls off - MrChaos on Alleg players
fuzzylunkin1

Post by fuzzylunkin1 »

Compellor wrote:QUOTE (Compellor @ Jun 20 2010, 11:58 PM) Sorta forgot about that ticket. I think Andon told me that he never tested its effect on turrets, so... hopefully that's not broken.
Alright, I was unsure about whether or not to close it. If it's found not to work 100% we can open it up again. Thanks.
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