How about some beta players?

Allegiance discussion not belonging in another forum.
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flofighter
Posts: 5
Joined: Wed Nov 22, 2006 8:36 pm
Location: Germany

Post by flofighter »

...like me. I have no idea how the real gaming is like. Especially when I read all the forum posts with tactics and strategies that see far away from the little dogfithing I did in the last training mission.

Are there some other beta players with free time on this weekend?
Rakinite
Posts: 205
Joined: Sat Feb 04, 2006 8:00 am
Location: Behind you.

Post by Rakinite »

Eh. Take everything you saw in the missions, add nanning, probing, bombing, basically all the components of a "real" Alleg game, add some juice, and you'll have Allegiance.

I hope to have time, though... so if you see me be happy.
Last edited by Rakinite on Sat Nov 25, 2006 5:10 pm, edited 1 time in total.
Nans are happy people. They fly around, give out repairs, and overall have a lot of fun. Why are we killing them when we can learn from their example?
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madpeople
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Location: England

Post by madpeople »

QUOTE Eh. Take everything you saw in the missions, add nanning, probing, bombing, basically all the components of a "real" Alleg game, add some juice, and you'll have Allegiance.

I hope to have time, though... so if you see me be happy.[/quote]you forgot about sbing, htting, all the capships, defending htts, miners, cons, so many aspects of commanding, different tech paths..

you would need about 10*the number of training missions to cover all the basics of alleg /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
Raveen
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Post by Raveen »

madpeople wrote:QUOTE (madpeople @ Nov 25 2006, 05:47 PM) you would need about 10*the number of training missions to cover all the basics of alleg /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
And then multiply that by the number of cores...

Allegiance: Just figure it out as you go along /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
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