Galaxy conquest?

Allegiance discussion not belonging in another forum.
super1
Posts: 10
Joined: Mon Feb 08, 2010 10:58 pm

Post by super1 »

just a suggestion to make squad battles a lil more interesting why not implement like a galaxy conquest into game. Like each planet has own boosts like in Battle front 2 ect but each squad starts out with captial planet. After that they may move to diffrent parts of space and planets. Also i would like to suggest that battles take place 2 days atfer the point from which the attacking team orginally selects the planet ^^.
Gandalf2
Posts: 3943
Joined: Wed Oct 13, 2004 7:00 am
Location: W. Midlands, UK

Post by Gandalf2 »

This sort of thing has happened in the past - it was called Allegiance Wars, and there are also discussions ongoing about another one in the future.

For now though, I think most people are happy with the squad league :)
Image
Image
spideycw - 'This is because Grav is a huge whining bitch. But we all knew that already' Dec 19 2010, 07:36 PM
string
Posts: 202
Joined: Sun Nov 08, 2009 3:48 am
Location: Sol 111? Checking.

Post by string »

super1 wrote:QUOTE (super1 @ Feb 9 2010, 02:04 PM) just a suggestion to make squad battles a lil more interesting why not implement like a galaxy conquest into game. Like each planet has own boosts like in Battle front 2 ect but each squad starts out with captial planet. After that they may move to diffrent parts of space and planets. Also i would like to suggest that battles take place 2 days atfer the point from which the attacking team orginally selects the planet ^^.
I suggest that you read the wiki and find out how and why Alleg works the way it does. I am a very new member as you can see, and I assure you that shut up and learn is a wise course of action for you at this time. Consider your posts. There are trolls out there that might gobble you up. :ninja:
Raveen
Posts: 9104
Joined: Wed Mar 16, 2005 8:00 am
Location: Birmingham, UK
Contact:

Post by Raveen »

It's not a bad idea at all. But to set something up within the game would be a crapload of work and tbh the dev team is barely keeping ahead of new bugs cropping up without a large project like this added to the mix.
ImageImage
Spidey: Can't think of a reason I'd need to know anything
super1
Posts: 10
Joined: Mon Feb 08, 2010 10:58 pm

Post by super1 »

ty raveen didnt relize that lol ^^
RealPandemonium
Posts: 649
Joined: Sat Sep 20, 2008 7:32 am
Location: NY

Post by RealPandemonium »

Play the game for a few months, then embark on your grand campaign to add to the game.
Image IMO
Edmond wrote:QUOTE (Edmond @ Aug 31 2010, 04:20 PM) I think girly's idea is much better, since it is more freeform, only needs to be updated by one person, and maintains the openness of the command channel without the spaminess. Plus it can have ASCII goatse.
super1
Posts: 10
Joined: Mon Feb 08, 2010 10:58 pm

Post by super1 »

k...
string
Posts: 202
Joined: Sun Nov 08, 2009 3:48 am
Location: Sol 111? Checking.

Post by string »

hi super1:
Sorry if my post seemed a bit rude. Looking at it now, I think it does.It's just that vets are constantly arguing with each other about game balance issues, and even whether Shipyards are unfair(see that thread) So, if you haven't already, consider joining AFS. It helps. I would have PMed you, but you can't get them till you've posted x number of times, apparently. So welcome and cheers.
:blush:
Last edited by string on Wed Feb 10, 2010 6:33 pm, edited 1 time in total.
Cadillac
Posts: 11578
Joined: Fri Sep 01, 2006 9:42 am
Location: London, UK

Post by Cadillac »

Thread solved.
Image Image Image
"If you wish to make an apple pie from scratch, you must first invent the universe." Carl Sagan ("The Lives of the Stars" ep. 9 Cosmos)
Rants Blog Cadillac, *Wurflet@Event, ?GoldDragon@Alleg, ^Biggus*#$@us@XT, +Ashandarei@Zone
super1
Posts: 10
Joined: Mon Feb 08, 2010 10:58 pm

Post by super1 »

kk ty string for the advice :notworthy:
Last edited by super1 on Thu Feb 11, 2010 12:47 pm, edited 1 time in total.
Post Reply