courtesy of xer, we might actually have some nice looking gat sprites for tf.Xeretov wrote:QUOTE (Xeretov @ Jun 29 2009, 12:09 AM) Gat sprites came up in a recent topic, although TF wasn't specifically mentioned.
Unlike the PW gat sprites, PE gats use the exact same sprite between the different levels of the gat. The only difference is the sprite size as determined by the core. Gat 1 has a small sprite, Gat 2 is 50% bigger than Gat 1, and Gat 3 is twice the size of gat 1. This has never been a problem because when you get gat2 and gat3 you have a lead indicator and watching the huge sprites isn't a problem.
Since we're removing the indicators, I think we should drop the gat2 and gat3 sprite sizes down to that of gat1.
Another option we have is creating one or two new sprites. We can either replace the current set with one that scales better (the current gat sprite has that annoying teal aura around the center), or leave the current gat1 sprite and create new ones for gat2 and gat3. I've made a couple as examples, see below.
The upside to new sprites is that we can fix some of the issues with the current set, namely that teal aura I mentioned, and the scale is also a bit more adjustable. You'd also be able to tell the difference between the different levels of gat like you can with the PW versions.
The downside is that anyone with a modded sprite would only have a modded gat1 at that point. Not a big issue since they hopefully won't need a modded sprite for the new gat versions. On that note, they'd be able to mod the different levels individually at that point anyways. The major downside is actually pushing the two new artwork files out, since we've had a hiccup trying to get the fuel & ammo icons on AU.
Here's some pictures on the gat sprites and the quick ones I whipped up:
Gat 1(this is the current sprite)
Gat 2
Gat 3
Alternatively someone with more inspiration than my copy/paste/fade might create or have better sprites.
Personally I'd like gat1 sprites reduced as well, if we get a good response we will go ahead and do that










