CC_06 Change Log

Development area for FreeAllegiance's Community Core.
spideycw
Posts: 7512
Joined: Sun Jul 06, 2003 7:00 am

Post by spideycw »

Malicious Wraith wrote:QUOTE (Malicious Wraith @ Sep 7 2009, 03:55 AM) I am ashamed that we removed all of the old school vet names from the ships.
One would think you would be more ashamed that you have no clue what you are talking about
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.

My apologies.
Andarvi
Posts: 312
Joined: Wed Jan 02, 2008 1:51 pm
Location: Sitting in a dark room somewhere

Post by Andarvi »

I would like to log a complaint about my favourite faction Technoflux losing lead indicators.

Yes, I read the discussion. Yes, I knew it was coming.

But I can still complain about it, dammit! At least give PE weapons a damage bonus or something.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

Andarvi wrote:QUOTE (Andarvi @ Sep 7 2009, 05:44 PM) But I can still complain about it, dammit! At least give PE weapons a damage bonus or something.
At least PE Gats received a damage boost of 8%:

PE Gat1 damage/sec:
CC_05: 1/0.108 * 3.2 = 29.63
CC_06: 1/0.100 * 3.2 = 32

Don't tell me you need lead indicator on interceptors... :o
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
raumvogel
Posts: 5910
Joined: Sun Jul 20, 2003 7:00 am
Location: My lawn
Contact:

Post by raumvogel »

TheCorsair wrote:QUOTE (TheCorsair @ Sep 7 2009, 04:45 AM) For some reason I keep confusing the ammo/fuel icons for towers or something that belongs to the blue team. I know some others had similar feedback. Any others feel the same or is there a possibility we can change the colour? I know I have the option to revert to the old ones but would be great to see if these could be changed?
Could we make then white?

Also,while I'me whining,TF plas gens have always been about useless...any chance they could have more power?
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Icky
Posts: 1436
Joined: Sat Jan 21, 2006 8:00 am

Post by Icky »

Raum I hope you are kidding. Plasgen is pretty buff if used right. Were you at the SysxGB vs RTSRM SG? Plasgen owned their ints pretty consistently. You just have to use it different than prox. For me the biggest diff is you cannot dodge plasgen. If you are trying to rape a miner and the defenders keep dropping plasgen, you can't avoid it.
Terran wrote:QUOTE (Terran @ Jan 20 2011, 03:56 PM) i'm like adept
Broodwich wrote:QUOTE (Broodwich @ Jun 6 2010, 10:19 PM) if you spent as much time in game as trollin sf might not be dead
Psychosis
Posts: 4218
Joined: Wed Oct 27, 2004 7:00 am
Location: California

Post by Psychosis »

the giga gunmounts are sweet, perhaps too sweet, but wow so nice...
Drizzo
Posts: 3685
Joined: Mon Mar 28, 2005 8:00 am

Post by Drizzo »

XRM is still inferior to Figbombers due to sheer cost. Lower it a little and you'll find a fine point of balance.
Last edited by Drizzo on Thu Sep 10, 2009 8:19 pm, edited 1 time in total.
cashto wrote:QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.
Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

Rixian Unity
- Supremacy
- Removed gats from the default load out on Rix FBs (will force the game to load Stingers on them)
- Tactical
- Station Drone 1/2
- No longer gives a global warning, when dropped


***

Why was this changed back? It seemed to be working just right in the Rix tac games I saw.
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
HSharp
Posts: 5192
Joined: Fri Aug 11, 2006 11:18 am
Location: Brum, UK

Post by HSharp »

I thought it was broken because even once the station drone died the minimap would still be flashing and vs rix sbs you get a very flashy map until your bases die.
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Vlymoxyd
Posts: 985
Joined: Fri Jul 04, 2003 7:00 am
Location: Québec, Canada
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Post by Vlymoxyd »

Yeah, I've been in a game vs rix Tac where it happened. we had about 5 sectors that constantly flashed. It was highly annoying.
"Désolé pour les skieurs, moi je veux voir mes fleurs!"
-German teacher

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