"If you wish to make an apple pie from scratch, you must first invent the universe." Carl Sagan ("The Lives of the Stars" ep. 9 Cosmos) Rants Blog Cadillac, *Wurflet@Event, ?GoldDragon@Alleg, ^Biggus*#$@us@XT, +Ashandarei@Zone
Sindertone wrote:QUOTE (Sindertone @ Aug 21 2009, 02:49 PM) Is this the request line? Can unlocked missiles be made to go straight? That would be nice..
wut? Are you joking or being serious?
Bones heal. Chicks dig scars. Pain is Temporary. Allegiance is forever.
Sindertone wrote:QUOTE (Sindertone @ Aug 22 2009, 05:49 AM) Is this the request line? Can unlocked missiles be made to go straight? That would be nice..
Fire without a target (or a target not in sector).
QUOTE (Randall Munroe)14.2: Turkey consumption rate of the average American in milligrams per minute[/quote]
Gstar wrote:QUOTE (Gstar @ Aug 21 2009, 11:15 PM) I would also like to request a deployable mirror so I can nan check for dingle berries on my tail pipe myself.
mcwarren4 wrote:QUOTE (mcwarren4 @ Aug 20 2009, 09:36 PM) Since we are already on code topics, how hard would it to be to make a laser gun that doesn't fire bursts but just keeps a steady single beam of energy? It would be more like a 'sword' than a firing weapon. Just a thought...
Andon wrote:QUOTE (Andon @ Aug 21 2009, 12:31 AM) It's possible, but it has some... funny characteristics.
The beam is perpetuated at the gunmount, and doesn't have any speed. It's accomplished via a long model (Scale set to desired length of beam) with a CVH... Now, since the beam is created at one instant, it will not 'stop' when it hits something. It'll go straight through the sucker, possibly hitting things on the other side, dealing full damage to everything it touches. Also, depending on the RoF you give it, it 'jumps' some and may also disappear while you're actually hitting something.
Interesting things that I did with it when testing:
A) Killed a miner THROUGH an asteroid Killed a miner THROUGH the base
C) Killed 4 drones at the same time (They were sitting in a row)
More of a water hose than a sword, but also more consistent than using a large model, is a High Rate of fire particle. Exact RoF depends on particle size/speed to keep beam looking connected.
Last edited by Adaven on Sat Aug 22, 2009 5:11 pm, edited 1 time in total.