Silly ideas

Development area for FreeAllegiance's Community Core.
Corrosion
Posts: 99
Joined: Sat Jun 27, 2009 3:53 pm

Post by Corrosion »

jpomailo2 wrote:QUOTE (jpomailo2 @ Aug 9 2009, 03:45 PM) It would be cool to have a ship that cloaks other ships along with it. but me thinks that would need a code change maybe? I guess you could make the ship with an giant invisible asteroid that you cant run into around it, that would block scanners.
*Zooms around in an arbitor, leaving scorch marks on enemy hulls with plasma cannon madness*

phoenix1 wrote:QUOTE (phoenix1 @ Aug 9 2009, 05:05 PM) chibicore, make it happen.
Huh?

*google image search*

*eyeballs promptly evaporate*

*remembers that I forgot to turn on image filter*

The pain...
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Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

DasSmiter wrote:QUOTE (DasSmiter @ Aug 8 2009, 10:19 PM) Mini-Res: Same as res1 but half the aoe and 1/5 of the dmg.
And about 2 sec activation time at max or it will never do anything :D
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
CrazyFingers
Posts: 107
Joined: Tue Jun 05, 2007 6:26 pm

Post by CrazyFingers »

bring on the deployable asteroids implemented on which core I cannot remember.
Makida
Posts: 1793
Joined: Tue May 08, 2007 12:04 pm
Location: Canada

Post by Makida »

Pfft, those weren't even real asteroids, just asteroid-shaped drones. -_- It just wasn't the same, you know?
Correct
Posts: 1046
Joined: Thu May 22, 2008 6:31 pm

Post by Correct »

Why not just fake res. Same as normal but costs 500 and does no damage for surprise.
TakingArms wrote:QUOTE (TakingArms @ Aug 9 2009, 07:15 AM) it's interesting how politics turns ordinarily funny, kind-hearted people into vicious, hateful attack mongers. Except IB, he's just always that way.

People just take stuff too seriously I think. Except IB, of course.
Makida
Posts: 1793
Joined: Tue May 08, 2007 12:04 pm
Location: Canada

Post by Makida »

Heh, that'd work. In effect, aside from not clearing mines and towers, it'd have the same advantage as a real res, since in both cases all campers would just boost/rip away as soon as they saw the message and the pretty glowy light of death.
zombywoof
Posts: 6523
Joined: Mon Jul 14, 2008 4:59 am
Location: Over the Rainbow

Post by zombywoof »

Correct wrote:QUOTE (Correct @ Aug 9 2009, 11:26 PM) Why not just fake res. Same as normal but costs 500 and does no damage for surprise.
That would go a long way to making Res useful.
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Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
Alien51
Posts: 790
Joined: Fri Nov 02, 2007 5:28 pm
Location: Florida

Post by Alien51 »

Another thing that gets to me in Allegiance is the missiles. They're like retarded torpedoes; slow, low maneuverability, and short ranged. Mostly slow.

Jack up accelerations to numbers around 500 or something.
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SpaceJunk
Posts: 759
Joined: Wed Apr 06, 2005 7:00 am
Location: Collision orbit

Post by SpaceJunk »

True.

Stingers would be cool. Fast, but more vulnerable to CMs.
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jpomailo2
Posts: 266
Joined: Wed Nov 07, 2007 3:49 pm
Location: Canada

Post by jpomailo2 »

A ship that cloaks other ships would be awesome.
*Sneaks into enemy home base*
*Big ship un cloaks making the entire team visible in one sector*
Jpomail(all): WTF !!!??!
*BOOM*
Jpomail > Does weed always type like that?
FreeBeer > No, no. Sometimes he uses his fingers.
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Zdude > I'm moving on. In fact... there's this girl who may be a little on the ugly side but is pretty easy
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Penix: .... jop never reproduce please.
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