FAZ Beta R5 Known Issues

Questions / Announcements area for beta tests of Allegiance's future updates.
Zapper
Posts: 1306
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Location: Denmark

Post by Zapper »

Alliances:
Allied stations don't rescue podsAutopilot doesn't work on allied stationsSensors are $#@!ed upAllied miners can mine on the same rock, while hostlie block each other (like they did before MS->R4)Game doesn't end, if enemy alliance is no moreDrones in general run to Allied bases when damage.This one in complex: F3 freeze up for moments at a time, yet the chat is active and can be interfaced.Addition to faulty Pod pickup at Bases: Allied TP and Ref can pickup pods if the faction have this trait!!!When FF is on and your shooting a allied craft or base, the "Hold you fire" warning is not active for this action

GUI:
Somehow I missed the target box, wile msl lock worked fineIn F3 the selection box is drawn to thin in high resolution(mine is 1400x900), The selection box should be relative to the resolution, perhaps a range like: 800x600-1024x800[2px thick] 1200x1024-1400x900[4px thick], the reason its to thin is that the color contrast is to low if a team is purple or darkgreen(its to dark). Color blind players have no chance to see the selection box.

My addition to the list

Zapper
Life suck's and then u play Alleg.
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Zruty
Posts: 151
Joined: Fri Dec 19, 2008 10:36 am

Post by Zruty »

Um, rather hard to find if the bug was mentioned already or not. Do you guys have a bug tracking system (such as Mantis we're using at work) ?

grav discovered a 'Defection bug' yesterday:

If
* you are in a pod
* you defect to another team
Then
* You appear in a pod in the same place you defected from.
* You don't see the eye symbol. Your previous team still eyes you.
* Your former team can't shoot you. If they fly over you, you receive the 'Rescued by...' message. However, you are not rescued.
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pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

GUI:
Resizing window deforms the GUI, only 2x ALT+Enter is fixing it.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
gr4vity
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Joined: Sat Sep 25, 2004 7:00 am
Location: irc

Post by gr4vity »

I always crashed 30secs after leaving base using Beta+CortUI 1.76.

For the defection bug:

It only happens when you are in a pod or crashed. Quitting from base/a ship and rejoining a different team transfers you into the base of the new team like expected.


(After defecting to green from blue :ninja: )

Zruty was my Ally but couldn't pick me up even though the 'Zruty rescued you' msg appeared.
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pkk
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Location: Germany, Munich

Post by pkk »

gr4vity wrote:QUOTE (gr4vity @ Jun 25 2009, 03:48 PM) I always crashed 30secs after leaving base using Beta+CortUI 1.76.
I had no problems with 1.75...
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
TheRock
Posts: 966
Joined: Sat Nov 12, 2005 8:00 am
Location: Delft, Netherlands

Post by TheRock »

CortUI is known to crash when you move your mouse to the upper left corner of the window. This has been fixed.
Last edited by TheRock on Thu Jun 25, 2009 3:19 pm, edited 1 time in total.
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Deathrender
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Post by Deathrender »

Imago wrote:QUOTE (Imago @ Jun 24 2009, 09:48 PM) Deathrender: do you have an Intel Graphics Media Accelerator X3100 ? Are you running the latest drivers from Intel.com ?
I'm not sure about my system outside the dxdiag or howto view it.
But i'm checking for the latest driver now.

EDIT: My driver is an intel GM965.
Last edited by Deathrender on Thu Jun 25, 2009 4:36 pm, edited 1 time in total.
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Dorjan
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Post by Dorjan »

Imago wrote:QUOTE (Imago @ Jun 25 2009, 01:52 AM) When switching modes (fullscreen / windowed) the game becomes stuck as it always stays on top of other windows. Didn't know if that one had been mentioned.
Thats been resoloved ( at least it was last night ) on the new build. (assuming you're talking about the alpha)
I decided to relive the days gone by in my new blog.
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Raveen
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Post by Raveen »

I've created a wiki page listing the known bugs - http://www.freeallegiance.org/FAW/index.ph...ta_Test_Buglist

Please check this page before adding a new bug report.

Devs, please check and update the bugs that you've fixed.
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Orion
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Post by Orion »

How about that bug (or series of bugs) that causes servers to crash (Planet) during squadgames? :P
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