FAZ R5 Troubleshooting

Questions / Announcements area for beta tests of Allegiance's future updates.
TheCorsair
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Post by TheCorsair »

Ok, I have the same issues on beta that I mention in the alpha post re F3 and crashing to windows whenever that happens

http://www.freeallegiance.org/forums/index...st&p=365891

Specs, mods and info are above and crash file results.
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White Rabbit
Posts: 13
Joined: Fri Sep 22, 2006 8:23 am

Post by White Rabbit »

I have an old TNT2 and get this error almost immediately after I click OK, regardless of settings:
• Allegiance exited with code: EXCEPTION_ACCESS_VIOLATION
Zero_Falcon
Posts: 413
Joined: Tue Jun 03, 2008 5:14 am
Location: Singapore

Post by Zero_Falcon »

Entered FAZ5 Beta for the first time and noticed: In the lobby at the top right corner, it says 'stats will count'. However, if I open the game details (ESC>I) it says 'scores will not count'. :o
SP4WN
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Post by SP4WN »

White Rabbit wrote:QUOTE (White Rabbit @ Jun 23 2009, 04:50 PM) I have an old TNT2 and get this error almost immediately after I click OK, regardless of settings:
• Allegiance exited with code: EXCEPTION_ACCESS_VIOLATION
TNT2's ar fine for me, I still have one in the old server rig.
TurkeyXIII
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Location: Melbourne, Aus

Post by TurkeyXIII »

White Rabbit wrote:QUOTE (White Rabbit @ Jun 24 2009, 01:50 AM) I have an old TNT2 and get this error almost immediately after I click OK, regardless of settings:
• Allegiance exited with code: EXCEPTION_ACCESS_VIOLATION
Make sure you have the extra artwork files.
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Bathawk
Posts: 49
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Post by Bathawk »

Two problems, first ASGS complains about an unknown error, but that solved itself (no idea why, i made no changes, it just suddenly disappeared)

CODE24.06.2009 15:58:05: Initializing
24.06.2009 15:58:05: Reading Settings
24.06.2009 15:58:05: Logging Option: SIMPLE
24.06.2009 15:58:05: Loading MRU Callsigns
24.06.2009 15:58:05: Loading Form Position
24.06.2009 15:58:05: Checking Installation
24.06.2009 15:58:05: Checking OOBE
24.06.2009 15:58:05: Ready
24.06.2009 15:58:08: Checking for system updates
24.06.2009 15:58:08: Checking for existing processes
24.06.2009 15:58:08: Saving Settings
24.06.2009 15:58:08: Saving MRU Callsigns
24.06.2009 15:58:10: Temporäre Klasse kann nicht generiert werden (result=1).
//temporary class could not be generated
error CS0009: Die Metadatendatei c:\Programme\Microsoft Games\Allegiance\ASGSClient.exe konnte nicht geöffnet werden -- Es wurde versucht, eine Datei mit einem falschen Format zu laden. .
//metadatafile c:/... could not be opened - tried to open a file with wrong format


now i get the same as above: Allegiance exited with code: EXCEPTION_ACCESS_VIOLATION, tried all settings, no changes, extra artwork files are there (those go in the normal artwork folder?)
CODE24.06.2009 16:07:39: Initializing
24.06.2009 16:07:39: Reading Settings
24.06.2009 16:07:39: Logging Option: DEBUG
24.06.2009 16:07:39: Loading MRU Callsigns
24.06.2009 16:07:39: Loading Form Position
24.06.2009 16:07:39: Checking Installation
24.06.2009 16:07:40: Checking OOBE
24.06.2009 16:07:40: Ready
24.06.2009 16:07:43: Beta Mode On.
24.06.2009 16:07:44: Checking for system updates
24.06.2009 16:07:44: Checking for existing processes
24.06.2009 16:07:44: Closing running processes...
24.06.2009 16:07:44: Saving Settings
24.06.2009 16:07:44: Saving MRU Callsigns
24.06.2009 16:07:45: Checking connectivity
24.06.2009 16:07:45: Using Port: DirectPlay
24.06.2009 16:07:45: Checking ASGS Client Version
24.06.2009 16:07:45: Client Version: 210
24.06.2009 16:07:45: Server Version: 210
24.06.2009 16:07:45: Securing Installation
24.06.2009 16:07:46: Validating Installation
24.06.2009 16:07:46: Preparing Key
24.06.2009 16:07:46: Key Generated
24.06.2009 16:07:46: Connecting to ASGS Server
24.06.2009 16:07:46: Authenticating
24.06.2009 16:07:47: Ticket Received
24.06.2009 16:07:47: Return Value: 0
24.06.2009 16:07:47: Callsign: Bathawk@GB(9)
24.06.2009 16:07:47: Authenticated successfully
24.06.2009 16:07:47: Checking messages
24.06.2009 16:07:48: Return Value: 0
24.06.2009 16:07:48: No messages
24.06.2009 16:07:48: Checking polls
24.06.2009 16:07:48: Return Value: 0
24.06.2009 16:07:48: No polls
24.06.2009 16:07:48: Logged In
24.06.2009 16:07:48: Launching Allegiance
24.06.2009 16:07:48: 548:CREATE_PROCESS_DEBUG_EVENT
24.06.2009 16:07:48: 592:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 556:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: EXCEPTION_BREAKPOINT:EXCEPTION_DEBUG_EVENT
24.06.2009 16:07:48: 856:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1559232512:UNLOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 596:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 600:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 560:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 916:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 604:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 920:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 588:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 584:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 828:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 568:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 832:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 836:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 840:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 844:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1040:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1024:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1032:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1020:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1044:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1048:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1052:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1056:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1060:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1064:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1068:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1072:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:48: 1076:CREATE_THREAD_DEBUG_EVENT
24.06.2009 16:07:54: 1080:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:54: 1084:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:54: 1088:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:54: 1092:LOAD_DLL_DEBUG_EVENT
24.06.2009 16:07:54: Active
24.06.2009 16:07:55: EXCEPTION_ACCESS_VIOLATION:EXCEPTION_DEBUG_EVENT
24.06.2009 16:07:55: EXCEPTION_ACCESS_VIOLATION:EXCEPTION_DEBUG_EVENT
24.06.2009 16:07:55: EXCEPTION_ACCESS_VIOLATION:EXIT_THREAD_DEBUG_EVENT
24.06.2009 16:07:55: EXCEPTION_ACCESS_VIOLATION:EXIT_PROCESS_DEBUG_EVENT
24.06.2009 16:07:55: Allegiance exited with code: EXCEPTION_ACCESS_VIOLATION
24.06.2009 16:07:55: Creating Crashfile
24.06.2009 16:07:55: Beginning Logout
24.06.2009 16:07:55: Closing processes
24.06.2009 16:07:55: Sending Logout Request
24.06.2009 16:07:55: Logged Out
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Deathrender
Posts: 1405
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Location: Alberta

Post by Deathrender »

Ok. So I downloaded the artwork files, ran allegiance in beta, ran betaswitch as admin, and updated the files.
I started allegiance and it stops responding and crashes. :(

What have I done wrong....?
phoenix1 wrote:QUOTE (phoenix1 @ Jul 22 2017, 05:58 PM) Mini ac gunner mount was removed because somewhere along the lines we had a core dev that said, "I really hate Terran and want him to be miserable." And all core devs ever since have agreed.
HSharp
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Location: Brum, UK

Post by HSharp »

Bathawk wrote:QUOTE (Bathawk @ Jun 24 2009, 03:21 PM) now i get the same as above: Allegiance exited with code: EXCEPTION_ACCESS_VIOLATION, tried all settings, no changes, extra artwork files are there (those go in the normal artwork folder?)
Beta artwork should be in the dev folder

Program Files\Microsoft Games\Allegiance\Artwork\dev

if you have over-written files in the main artwork folder, that might be a problem as they are different :P
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Deathrender
Posts: 1405
Joined: Sun Jan 04, 2009 5:22 pm
Location: Alberta

Post by Deathrender »

Ok, alleg's started and joining the server...

aaaaaaannndddd......
IT WORKED!
phoenix1 wrote:QUOTE (phoenix1 @ Jul 22 2017, 05:58 PM) Mini ac gunner mount was removed because somewhere along the lines we had a core dev that said, "I really hate Terran and want him to be miserable." And all core devs ever since have agreed.
Bathawk
Posts: 49
Joined: Sun Apr 27, 2008 3:24 pm

Post by Bathawk »

turns out they were already were they should be :blush:

also, i've reinstalled alleg so often that mapping the controls takes longer than installing (including all mods), so the overwritten files aren't exactly a problem ;)

edit: thx andon, i was wondering where they were saved
Last edited by Bathawk on Wed Jun 24, 2009 3:40 pm, edited 1 time in total.
Don't stow thrones in grass houses.
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