Compellor wrote:QUOTE (Compellor @ Jun 12 2009, 02:48 AM) This is incredibly unimportant,...
Missile prefixes
I see no problem with the current system. It's been like thi for years and no one has complained.
The GT rockets don't acelerate because if they exceed a certain speed then they cause crashes. If they launched slow enough so that they could accelerate then you could never hit anyhting that was moving + you couldn't have the aiming/targeting device.
rix + TF have to have their missiles as "Projectiles" because they don't have missiles or torpedos.
The GT rockets don't acelerate because if they exceed a certain speed then they cause crashes. If they launched slow enough so that they could accelerate then you could never hit anyhting that was moving + you couldn't have the aiming/targeting device.
rix + TF have to have their missiles as "Projectiles" because they don't have missiles or torpedos.
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CronoDroid
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They are like good ol' Carl Gustavmadpeople wrote:QUOTE (madpeople @ Jun 12 2009, 05:33 PM) The GT rockets don't acelerate because if they exceed a certain speed then they cause crashes.
Here's some action.





<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
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CronoDroid
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Carl Gustav works like GT rockets?!Adept wrote:QUOTE (Adept @ Jun 14 2009, 02:01 AM)They are like good ol' Carl Gustavmadpeople wrote:QUOTE (madpeople @ Jun 12 2009, 04:33 PM)
The GT rockets don't acelerate because if they exceed a certain speed then they cause crashes.
Here's some action.
Carl Gustav ejects the spinning round and starts the rocket engine...
There is acceleration.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
I was under the impression that it was a launch speed (relative to the grid, so add your ship's velocity) greater than 1000 m/s that caused crashes. I thought excessive speed due to acceleration only caused tracking issues. I agree they'd be tough to aim otherwise, and since I'd only ever used them once and not really known what I was doing, I just assumed they were mostly useless unless you had lots of practice with them.madpeople wrote:QUOTE (madpeople @ Jun 12 2009, 10:33 AM) The GT rockets don't acelerate because if they exceed a certain speed then they cause crashes. If they launched slow enough so that they could accelerate then you could never hit anyhting that was moving + you couldn't have the aiming/targeting device.
QUOTE I see no problem with the current system. It's been like thi for years and no one has complained.[/quote]I only brought it up because I found it sufficiently non-intuitive that I had failed to understand how some things worked until I looked them up in ICE. Not really significant enough to be worth changing, I agree now.
Any job worth doing with a laser is worth doing with many, many lasers. -Khrima
Beyond a shadow of a doubt if you don't watch them like a hawk they will stack their collective balls off - MrChaos on Alleg players
Beyond a shadow of a doubt if you don't watch them like a hawk they will stack their collective balls off - MrChaos on Alleg players
Launch velocity must not exceed 999 mps.
However, you can have the top speed of the missile be whatever you please - I made and tested a missile that accelerates at the speed of light for 110 seconds.... After a bit, the speed exceeds what Alleg can list (A bit after the distance does as well), but alleg didn't crash.
However, with a rocket, you don't want it to track. And if a missile has acceleration, then it can track.
However, you can have the top speed of the missile be whatever you please - I made and tested a missile that accelerates at the speed of light for 110 seconds.... After a bit, the speed exceeds what Alleg can list (A bit after the distance does as well), but alleg didn't crash.
However, with a rocket, you don't want it to track. And if a missile has acceleration, then it can track.



Eh? It can't track if you set the turn radius to zero, can it? I didn't think missiles could sidethrust.
Any job worth doing with a laser is worth doing with many, many lasers. -Khrima
Beyond a shadow of a doubt if you don't watch them like a hawk they will stack their collective balls off - MrChaos on Alleg players
Beyond a shadow of a doubt if you don't watch them like a hawk they will stack their collective balls off - MrChaos on Alleg players



