I'm getting tired of this whole Monkey thing.
tl;dr
Can we make a @help tag?
I didn't read the entire thread, BUT, isn't this what we should be doing anyway? The main reason I'm at where I am is because of people like goatporn (
), Fwiffo, and a few others. Can't everyone step it up a bit, in terms of helping out newbies? Sure, this really is a great idea, but why not have other people step up too? We see those "gah you're so mean" posts. Why not EVERYONE work on that?
All carebare-lecturing aside, I back this idea, for what my 6 months here mean.
P.S. Sorry if this was a "what not to post," I forgot what they were
All carebare-lecturing aside, I back this idea, for what my 6 months here mean.
P.S. Sorry if this was a "what not to post," I forgot what they were

The nice part about being a pessimist is that you are constantly being either proven right or pleasantly surprised.
- George F. Will
I found Psyche very helpful and friendly as a newbie and actually don't think he'd be that terrible for the job.MrChaos wrote:QUOTE (MrChaos @ Jun 7 2009, 12:18 AM) Having Psych in charge of helping the new people is a bit like putting the fox in charge of the hen house. His strengths do not include patience for the newer members in my opionion.
Because I like changing topics - Do we have any stats on why newbies don't stick around? If we don't does anyone have ideas ( good or bad ) on how to get that info? What if on the second or third login every person was presented with a poll with options like:
I plan to keep playing.I don't don't plan to keep playing because I don't understand the game objectives." I don't understand the game mechanics." I don't like the other players (especially spidey)." this is not my style of game." I am a consumer whore and the grafix do not roxxors.
While I think an @Help tag is not a bad idea if you're serious about increasing newbie retention you're better off learning why they aren't being retained.










