New Model Utility

Discussion area for user-created Allegiance models, textures, voicechats, music, and other ingame content.
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beeman
Posts: 630
Joined: Sat Nov 18, 2006 3:01 am
Location: Huntsville, AL

Post by beeman »

All:
A while back I thought someone was developing a tool to view (and manipulate/change) Allegiance models. I thought it was AEM who was doing this, but may have been someone else (but I believe the callsign started with an "A"). Did this ever get made? I've not been very active in Alleg community over the last year so I may have missed it.
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"What if, star sailor, I were to come over your house and punch you in the $#@!ing face?!
Will that finally get you to shut the hell up?!?" -- neotoxin
Quia
Posts: 159
Joined: Sun Feb 12, 2006 8:00 am

Post by Quia »

KGJV was working on a program to do this, but it was never finished.. http://www.freeallegiance.org/forums/index...c=44752&hl=

YP made a viewer, that can show hardpoints/lights/ect, but can't edit. http://www.freeallegiance.org/forums/index...showtopic=45893
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beeman
Posts: 630
Joined: Sat Nov 18, 2006 3:01 am
Location: Huntsville, AL

Post by beeman »

Quia wrote:QUOTE (Quia @ Jun 4 2009, 02:08 PM) KGJV was working on a program to do this, but it was never finished.. http://www.freeallegiance.org/forums/index...c=44752&hl=

YP made a viewer, that can show hardpoints/lights/ect, but can't edit. http://www.freeallegiance.org/forums/index...showtopic=45893
Yes, it was KGJV...thanks
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"What if, star sailor, I were to come over your house and punch you in the $#@!ing face?!
Will that finally get you to shut the hell up?!?" -- neotoxin
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