TTs would be a threat to major bases in the same way that they're presently a threat to minor bases, ie not at all.
Tier 1 tech bases have the same shield type as adv tech bases, just less of it.
EMP cannons
-
TurkeyXIII
- Posts: 1460
- Joined: Thu Dec 06, 2007 3:18 am
- Location: Melbourne, Aus
I meant the same amount. And right now Ints could be used to cap Ops with TTs, but not Tech bases.TurkeyXIII wrote:QUOTE (TurkeyXIII @ Feb 26 2009, 09:00 PM) TTs would be a threat to major bases in the same way that they're presently a threat to minor bases, ie not at all.
Tier 1 tech bases have the same shield type as adv tech bases, just less of it.
__________________________________________________________________________




If you're gonna perk them like that, you should probably bump up the cost a bitCronoDroid wrote:QUOTE (CronoDroid @ Feb 24 2009, 09:36 PM) They only cost $1.
"If you wish to make an apple pie from scratch, you must first invent the universe." Carl Sagan ("The Lives of the Stars" ep. 9 Cosmos)
Rants Blog Cadillac, *Wurflet@Event, ?GoldDragon@Alleg, ^Biggus*#$@us@XT, +Ashandarei@Zone
Make emp cannons do something like Cut boosters or make people unable to boost while being shot with emp. could help against galv runs. afterall EMP in effect electronic warfare. so making them do shield damage and doing something like nerfing a specified slot on a ship for x amount of seconds would be cool, however EMP cannon 1 would have 10% chance of damaging ship component and EMP 2 would have 15-20% chance. And emp mines would do shield damage and 30% chance of system failure.
Also make it that ints can only carry 1 of them and it wouldnt be too bad
Also make it that ints can only carry 1 of them and it wouldnt be too bad
It would be cool if EMP cannons could half the sensors of a hit ship...

Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
Replace EMP with MiniDis for all.
[Just slot 1 like galvs, apart from GT who can mount 3.]
[Just slot 1 like galvs, apart from GT who can mount 3.]
Last edited by Correct on Sat Mar 21, 2009 9:02 pm, edited 1 time in total.
TakingArms wrote:QUOTE (TakingArms @ Aug 9 2009, 07:15 AM) it's interesting how politics turns ordinarily funny, kind-hearted people into vicious, hateful attack mongers. Except IB, he's just always that way.
People just take stuff too seriously I think. Except IB, of course.
I think that could work too, at least fluffwise. Missiles usually detonate before reaching their target by design, which means that there's some electronic detonating device. The EMP cannon could be shorting that device, either making it explode prematurely or simply rendering it a dud. So why not let EMP cannon do a very small amount of damage to missiles?
What kind of hull do missiles have, anyway?
What kind of hull do missiles have, anyway?

Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.






