Sledging aside Rav.
Does your stat machine cough up any humourous details?
Tales from the leaderboard
Raveen wrote:QUOTE (Raveen @ Feb 5 2009, 03:45 PM) I see no reason why we can't get that data assuming TAG records:
When a player joins
When a player leaves
If you know that you can tell what the imbalance between the teams was at time of joining which is relevant. A bail statistic might be interesting (team imbalance at time of leaving).
Yes, this is entirely feasable. Something of this nature may very well appear in AS MkII (work currently in progress).
B

Granary Sergeant Baker - Special Bread Service (Wurf - 13th Oct 2011)
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Captainmorg
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One other thing to consider, and it was touched on earlier. Could we rename the stacker rating to balance rating. It's not conducive to good game play to have a (5) join the team that is already down considerably, so why punish him for joining the stacked team. Whenever a pilot who has a skill level below the mean of the community joins the weaker team he does just as much harm as having a vet stack. This opens a whole new can of worms into the system, but worth at least some consideration.
I do agree, intent should be measured if possible. If you join a team that is down and the stack follows, surely that doesn't make you a stacker.
I do agree, intent should be measured if possible. If you join a team that is down and the stack follows, surely that doesn't make you a stacker.
Maybe the more refined incarnations of the stack rating can take into account your own rank? But I guess the person looking at the stats can just look at your rank tooCaptainmorg wrote:QUOTE (Captainmorg @ Feb 6 2009, 08:14 AM) One other thing to consider, and it was touched on earlier. Could we rename the stacker rating to balance rating. It's not conducive to good game play to have a (5) join the team that is already down considerably, so why punish him for joining the stacked team. Whenever a pilot who has a skill level below the mean of the community joins the weaker team he does just as much harm as having a vet stack. This opens a whole new can of worms into the system, but worth at least some consideration.
I do agree, intent should be measured if possible. If you join a team that is down and the stack follows, surely that doesn't make you a stacker.
After a wee break it's time for Fact the Tenth.
Commands: XT coms have commanded most games followed by ACE and GB. XT also have the highest percentage of wins/commands at 64%. The effect of the XTack?
As for humerous facts, anything like that is perilously close to squad-bashing which I'm avoiding at all costs. I leave you to make your own minds up about the stats.
Commands: XT coms have commanded most games followed by ACE and GB. XT also have the highest percentage of wins/commands at 64%. The effect of the XTack?
As for humerous facts, anything like that is perilously close to squad-bashing which I'm avoiding at all costs. I leave you to make your own minds up about the stats.
Yeah, like this newbie, badp. He's nice enough, but he wants to antistack while he is only a 5. I always try to tell him to join the other team instead, but he doesn't listenCaptainmorg wrote:QUOTE (Captainmorg @ Feb 6 2009, 03:14 PM) One other thing to consider, and it was touched on earlier. Could we rename the stacker rating to balance rating. It's not conducive to good game play to have a (5) join the team that is already down considerably, so why punish him for joining the stacked team. Whenever a pilot who has a skill level below the mean of the community joins the weaker team he does just as much harm as having a vet stack. This opens a whole new can of worms into the system, but worth at least some consideration.
I do agree, intent should be measured if possible. If you join a team that is down and the stack follows, surely that doesn't make you a stacker.

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CronoDroid
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