Mini map panel

A place to post suggestions for new features, new bugs, and comments about the existing code.
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Gleipnir
Posts: 39
Joined: Tue Oct 09, 2007 7:45 pm
Location: Farawaynistan

Post by Gleipnir »

Sometimes the mini map panel is too small to show every craft icon in the sector, even when extended.
Any chance of making it slightly bigger? Or having 2 lines, one for friendly craft, another for hostile.
I took the cadet course, and all i got was this lousy bitmap.Image
Sushi
Posts: 405
Joined: Sat Oct 30, 2004 7:00 am

Post by Sushi »

I agree: at least for higher resolutions, the minimap could definitely stand to be wider.
Vlymoxyd
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Post by Vlymoxyd »

I have to agree as well, I remember a game where both teams had lots of bases and ships in the same sector. Blue were missing a lot.
"Désolé pour les skieurs, moi je veux voir mes fleurs!"
-German teacher

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Solamnus
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Post by Solamnus »

I think 2 lines will be good 1 line for enemy, 1 line for friends.
ImageImageImage <Gandalf> RT are the gentlemen of this gameImage
Arson_Fire
Posts: 98
Joined: Mon Apr 24, 2006 7:00 am
Location: NZ

Post by Arson_Fire »

Hmm, I wonder how much effort would be involved in making panels resizable/movable ingame.
Last edited by Arson_Fire on Wed Feb 18, 2009 6:59 am, edited 1 time in total.
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madpeople
Posts: 4787
Joined: Tue Dec 16, 2003 8:00 am
Location: England

Post by madpeople »

resize able is LOTS, would need a complete change on how they are drawn.

moveable, not so much, but handeling the moving them on and off the screen could be interesting, but doable.
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