Badp Chat Pack -- Release 1.0

Allegiance discussion not belonging in another forum.
Picobozo
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Post by Picobozo »

Wait! You misunderstand them. They want a special chat pack where their only option is to say "No."

Deadpan voice please.
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Bones heal. Chicks dig scars. Pain is Temporary. Allegiance is forever.
Broodwich
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Location: Raincity

Post by Broodwich »

sgt_baker wrote:QUOTE (sgt_baker @ Jan 28 2009, 06:06 PM) Nice to see the last three posts replete with informed and educated debate on the matter.
fine
HAAYULLL NO
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
Death3D
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Post by Death3D »

QWERTY vs DVORAK
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badpazzword
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Post by badpazzword »

It's ok, this chatpack doesn't want to be the end-all be-all chatpack everybody must use. They also don't know yet I'm dropping 5 or 10 taunts.

CODEuse "gamepanes";
use "quickchatheader";
use "sounddef";

//////////////////////////////////////////////////////////////////////////////
//
// Command ids
//
//////////////////////////////////////////////////////////////////////////////

cidNone = -1;

//////////////////////////////////////////////////////////////////////////////
//
// Sonic Chats
//
//////////////////////////////////////////////////////////////////////////////

NoSonicChat = SonicChat([ SonicChatVoice(voNegativeSound, "no" ) ]);

//
// Sonic chat lookup table
//

sonicChats =
[
(16, NoSonicChat)
];

//////////////////////////////////////////////////////////////////////////////
//
// Quick chat commands
//
//////////////////////////////////////////////////////////////////////////////

NoCommand = QuickChatCommand(NoSonicChat, cidNone, 0, 0);

//////////////////////////////////////////////////////////////////////////////
//
// Quick chat menus
//
//////////////////////////////////////////////////////////////////////////////


mainMenu =
QuickChatMenu([
QuickChatMenuItem('2', "no" , NoCommand)
]);

This should also make the game much faster to load.
Last edited by badpazzword on Thu Jan 29, 2009 8:59 am, edited 1 time in total.
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Broodwich
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Location: Raincity

Post by Broodwich »

Badp wrote:QUOTE (Badp @ Jan 29 2009, 12:44 AM) This should also make the game much faster to load.
Awesome, i always found that fraction of a second was too long to wait to load
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
CronoDroid
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Post by CronoDroid »

Hey, every second counts when you need that Patty Ridin' fix.
juckto
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Post by juckto »

So, what? If my comm is using the default VC pack and says "Escort miners" and I have your pack installed, then I'll hear and see nothing?

No thanks.
Last edited by juckto on Thu Jan 29, 2009 9:40 am, edited 1 time in total.
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
badpazzword
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Post by badpazzword »

Wrong. You can hear removed chats. They are just removed from your menu -- you can't send them, but you can receive them.

You will keep receiving all quickchats -- inclusing those I "muted". The muted quickchats will just make a normal blip.
Last edited by badpazzword on Thu Jan 29, 2009 9:42 am, edited 1 time in total.
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BlackViper
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Post by BlackViper »

That might make a difference.

BTW, I know I use "need fighter support" a lot.
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badpazzword
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Post by badpazzword »

I tried to weed out the duplicate chats. Removing chats is really only a matter of putting two slashes before the line.

If you think it would be an improvement, "need fighter support" could be added (and then "need fighters" removed). Or, when I'll put the damn thing online, you can just uncomment the line with the quickchat you want to enable at the bottom of the file :)
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