People SUCK at aiming

A place to post suggestions for new features, new bugs, and comments about the existing code.
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rubedo394
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Joined: Fri Nov 28, 2008 7:58 pm
Location: Scotland

Post by rubedo394 »

An Idea would be to have automatic turrets on cap ships
The purpose of life is find something to live for. I have found just that.
pkk
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Post by pkk »

Sirevilninja wrote:QUOTE (Sirevilninja @ Dec 12 2008, 06:29 PM) An Idea would be to have automatic turrets on cap ships
What's next? We need bots for Allegiance? Allegiance is a team game, no solo game.

If you want bots, check out pigs on source code.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
rubedo394
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Joined: Fri Nov 28, 2008 7:58 pm
Location: Scotland

Post by rubedo394 »

good point but you could just like add 2 auto turrets plus the regular out fit of manned turrets on cap ships because more often than not there is not really enough people in a game to fully man a cap ship and have spare enough spare people to do other important tasks
Last edited by rubedo394 on Fri Dec 12, 2008 5:53 pm, edited 1 time in total.
The purpose of life is find something to live for. I have found just that.
madpeople
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Location: England

Post by madpeople »

learn to aim
Dark_Sponge
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Post by Dark_Sponge »

Sirevilninja wrote:QUOTE (Sirevilninja @ Dec 12 2008, 09:29 AM) An Idea would be to have automatic turrets on cap ships
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djrbk
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Post by djrbk »

This leaves less turret slots for me, and turreting + getting mass kills is one of game elements I enjoy the most in Allegiance.
Dogbones
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Location: Virginia

Post by Dogbones »

Sirevilninja wrote:QUOTE (Sirevilninja @ Dec 12 2008, 12:52 PM) good point but you could just like add 2 auto turrets plus the regular out fit of manned turrets on cap ships because more often than not there is not really enough people in a game to fully man a cap ship and have spare enough spare people to do other important tasks

This would unbalance small games with cap ships even more making the 'problem' worse not better. First one to cap ships wins every time if you can add 2 auto turrets. It would be like adding two players, that shoot like vets, to your team. Most people already do not care much for the cores that have drones in them. While an interesting idea, in practice it does not work well with Allegiance IMHO.
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