A couple of proposed changes will require an update to some of the files that design Allegiance's user interface. In doing so, this update will overwrite any customizations you have made and replace them with the "default" user interface. This means anyone with CortUI or SlipstreamUI or any other personalized modifications will be erased from your installations. Unfortunately there is no way around this. After the defaults are restored, you will be able to re-install CortUI to regain the features that were overwritten.
This situation made us wonder: How many of you use CortUI or other customizations? If most of you use these customizations, why don't we just make them "default" in the first place?
And that's where this poll come in.
I've listed the most notable features available in CortUI and I ask you all to vote on whether or not you would like CortUI's features to become the new "default." Since I can't post all of the features as individual poll questions, Please reply to this thread if you would like to offer input to help the devteam decide which features are declared "default" and which ones are left out to be installed with a separate installer.
When the poll is closed, the devteam will take all of the most-requested-features and include them with the "defaults" that will overwrite your customizations. Any CortUI features that are not chosen as the new "defaults" will be available by re-installing CortUI after FAZ R3 goes live.
Thanks to everyone in advance for voiceing your opinion on this. I ask that all commentary that follows remain constructive.
--TE
The following is a list of some of the changes made by CortUI.
Simple changes like "The ripcord timer is now shown in sector view" are not listed because they don't change the UI as much as they relay the same info on either screen. Only the non-trivial changes are listed.
For a full listing of CortUI's changes, please see his release notes.
'CortUI' wrote:Ten lines of chat are shown in the lobbyIngame chat has up to ten lines instead of five, including a scrollbarThe HUD's autopilot and vector-lock status icons have been moved and the graphics have been resized so they do not overlap the chatSome HUD-controls are shown during launch animation (chat, minimap (F7), inventory (F4)). Unfortunately, this makes these panes onscreen all the time producing a "doubling" effect which may be seen as "buggy."Sector-view (F3) mode shows all info available from cockpit view (F2) in upper left corner of the screen. (ie: hull, shields, energy, signature, Kill Bonus, etc)A completely new software hud (called "Raveen-style") which replaces the old "Software HUD"Inventory (F4) and minimap (F7) panes have been moved to the sides when in sector view (F3), making more room to see the sectorThe Ship Loadout screen's chat area has been resized to show more chat, and can show the minimap (F7). Unfortunately the minimap does not update properly.10 lines of chat are always visible when in the hangar. Some panes have been moved slightly to make room. In addition, the "back" button has been removed from the hangar since it is now covered by these panes. You can still exit the game with Esc, q.The 'last orders list' is displayed in the cockpit, in the hangar and on the map when in base.The 'default loadout' button at the loadout screen has been moved to the lower right to lower the chance of clicking it by accident.


