Gun Models
that is simply kickass hock /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
I love it.
I love it.
"If you wish to make an apple pie from scratch, you must first invent the universe." Carl Sagan ("The Lives of the Stars" ep. 9 Cosmos)
Rants Blog Cadillac, *Wurflet@Event, ?GoldDragon@Alleg, ^Biggus*#$@us@XT, +Ashandarei@Zone
High-Res Weapons:
(For 1º Person, High LOD's and Maximum detail. Trust me, they are very different in detail form the original ones. But each one is around 2K faces, instead of the standard 600 faces (!)
Belters Weapons:
Anti-Tank:
Image 1 - Perspective
Image 2 - Back
Image 3 - Top
Image 4 - Side
Flamethrower:
Image 1 - Perspective
Image 2 - Back
Flare Gun:
Image 1 - Perspective
Image 2 - Back
Sniper Rifle:
Image 1 - Perspective
Image 2 - Back (Player View)
Image 3 - Back
Image 4 - Side
Heavy Machinegun:
Image 1 - Perspective
Image 2 - Front
Image 3 - Back (Player View)
Image 5 - Ammo
Image 6 - Side
Grenade:
Image 1 - Perspective
Iron Coalition Weapons:
Anti-Tank:
Image 1 - Perspective
Image 2 - Iron Sights
Image 3 - Laser Pointer
Image 4 - Back (Player View)
Image 5 - Heat Sinks
Image 6 - Front
Image 7 - Side
Flamethrower:
Image 1 - Perspective
Image 2 - Back
Image 3 - Back (Player View)
Image 4 - Front
Image 5 - Side
Flare Gun:
Image 1 - Perspective
Image 2 - Iron Sights
Image 3 - Front
Sniper Rifle:
Image 1 - Perspective
Image 2 - Back (Player View)
Image 3 - Back
Image 4 - Side
Heavy Machinegun:
Image 1 - Without Ammo
Image 2 - With Ammo
Image 3 - Top
Image 4 - Tripod
Image 5 - Front
Image 6 - Back (Player View)
Image 7 - Side
Grenade:
Image 1 - Grenade
(For 1º Person, High LOD's and Maximum detail. Trust me, they are very different in detail form the original ones. But each one is around 2K faces, instead of the standard 600 faces (!)
Belters Weapons:
Anti-Tank:
Image 1 - Perspective
Image 2 - Back
Image 3 - Top
Image 4 - Side
Flamethrower:
Image 1 - Perspective
Image 2 - Back
Flare Gun:
Image 1 - Perspective
Image 2 - Back
Sniper Rifle:
Image 1 - Perspective
Image 2 - Back (Player View)
Image 3 - Back
Image 4 - Side
Heavy Machinegun:
Image 1 - Perspective
Image 2 - Front
Image 3 - Back (Player View)
Image 5 - Ammo
Image 6 - Side
Grenade:
Image 1 - Perspective
Iron Coalition Weapons:
Anti-Tank:
Image 1 - Perspective
Image 2 - Iron Sights
Image 3 - Laser Pointer
Image 4 - Back (Player View)
Image 5 - Heat Sinks
Image 6 - Front
Image 7 - Side
Flamethrower:
Image 1 - Perspective
Image 2 - Back
Image 3 - Back (Player View)
Image 4 - Front
Image 5 - Side
Flare Gun:
Image 1 - Perspective
Image 2 - Iron Sights
Image 3 - Front
Sniper Rifle:
Image 1 - Perspective
Image 2 - Back (Player View)
Image 3 - Back
Image 4 - Side
Heavy Machinegun:
Image 1 - Without Ammo
Image 2 - With Ammo
Image 3 - Top
Image 4 - Tripod
Image 5 - Front
Image 6 - Back (Player View)
Image 7 - Side
Grenade:
Image 1 - Grenade
How would the flare gun work, it would light up the place at night?
It'd be pretty cool if we had day and night cycles.
It'd be pretty cool if we had day and night cycles.
"If you wish to make an apple pie from scratch, you must first invent the universe." Carl Sagan ("The Lives of the Stars" ep. 9 Cosmos)
Rants Blog Cadillac, *Wurflet@Event, ?GoldDragon@Alleg, ^Biggus*#$@us@XT, +Ashandarei@Zone
QUOTE It'd be pretty cool if we had day and night cycles.[/quote]
That would mean having night vision goggles and/or sniper with night vision, right?
But i agree having a fight in darkness would be fun. but might be ruined by the opposing teams name tags over their head /rolleyes.gif" style="vertical-align:middle" emoid=":roll:" border="0" alt="rolleyes.gif" /> So maybe have them removed for the enemy team? would be easy to tell who was friendly and who isint, but keeps the fun on hunting people down in the dark
Edit: Nice work with those guns by the way /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
That would mean having night vision goggles and/or sniper with night vision, right?
But i agree having a fight in darkness would be fun. but might be ruined by the opposing teams name tags over their head /rolleyes.gif" style="vertical-align:middle" emoid=":roll:" border="0" alt="rolleyes.gif" /> So maybe have them removed for the enemy team? would be easy to tell who was friendly and who isint, but keeps the fun on hunting people down in the dark
Edit: Nice work with those guns by the way /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Last edited by XP105 on Tue Aug 19, 2008 1:36 pm, edited 1 time in total.
Maybe we could have name tags for F3 only or when you are directly aiming at an enemy and have targeted them.
"If you wish to make an apple pie from scratch, you must first invent the universe." Carl Sagan ("The Lives of the Stars" ep. 9 Cosmos)
Rants Blog Cadillac, *Wurflet@Event, ?GoldDragon@Alleg, ^Biggus*#$@us@XT, +Ashandarei@Zone
I had the idea that we could have a real, changing skybox.
How great it would be if, in the complete darkness, somehow a gigantic supernova appeared on the scorching skies and momentarily illuminated in bright tones of red, orange and blue, the battlefield?
Ahh. Simply breathtaking. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
How great it would be if, in the complete darkness, somehow a gigantic supernova appeared on the scorching skies and momentarily illuminated in bright tones of red, orange and blue, the battlefield?
Ahh. Simply breathtaking. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

