I'm very confused.

Discussion / Announcement area for Dark Nebulae Core development.
Freeza
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Joined: Sat Mar 05, 2005 8:00 am
Location: Northeast, U.S.A.

Post by Freeza »

Go dreg, go sup, win.
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To Punish and Enslave...
Lykourgos
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Joined: Tue Jan 11, 2005 8:00 am
Location: Portland

Post by Lykourgos »

"as you're bound to a certain point (galving, attacking/defending cons, miner d, miner o, bomber d)."

In every single one of those cases you should be moving at least 50 m/s and more probably around 80 m/s. The possible exception is a planting con, (and according to your argument TF cons plant instantaneously anyway) and camping an aleph for bomber d. Since the timing on plasgen is difficult and the timing on prox is not, prox is superior for aleph-camping. This is an experiential argument and not a theoretical one.

Also, for the single most important thing in the game (miner o), prox is infinitely superior. If you are very good and very lucky you might get a plasgens full damage into a miner. Moderately good proxers can consistently prox a miner with ease-doing at least twice as much damage.

This is why in all of those exp games you'll still see Defi on TF with top kills- by stealing prox from the enemy.
juckto
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Location: NZ

Post by juckto »

@ Deng.

Rain was talking about tf towers being too good at sb defence when placed next to tf bases, not on alephs. And I thought R2 made the signature for every ship entering a sector 20%, not 100%.
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
Lykourgos
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Post by Lykourgos »

They rollbacked that, juck- it was the cause of that nasty hearum no seeum bomber bug.
Rand0m_Numb3r
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Post by Rand0m_Numb3r »

so...

TF's weaknesses are really just awkward strengths and their strengths are, well, nuf said.

and people lack the skill to bomb rush them, yea... put that skill on the other side too = dead bomb rush.

so far i have gathered to previously known pieces of information

1) TF FTW

2) Stack FTW
Last edited by Rand0m_Numb3r on Tue Sep 19, 2006 4:45 am, edited 1 time in total.
Beyond the clock tower.
CronoDroid
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Post by CronoDroid »

30% in speed over TF, with their 0.9 speed.
Rakinite
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Post by Rakinite »

CronoDroid wrote:QUOTE (CronoDroid @ Sep 19 2006, 02:03 AM) 30% in speed over TF, with their 0.9 speed.
Actually, the Dreg are 33% faster than TF.
Nans are happy people. They fly around, give out repairs, and overall have a lot of fun. Why are we killing them when we can learn from their example?
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Ozricosis
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Joined: Wed Jul 02, 2003 7:00 am
Location: Seattle, Washington

Post by Ozricosis »

There's an easy solution to TFs late game power. Same thing with BIOS or even Giga...

Push an op to thier home and bomb them the second the op finishes building.

If not thier home, then right next to it.

Show me overpowered when half thier team is off killing one of your miners while you roll into thier home with a 5 nan bomber team?

GL HF GG Bye bye.
Last edited by Ozricosis on Fri Sep 22, 2006 2:45 pm, edited 1 time in total.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
CronoDroid
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Post by CronoDroid »

What does HF mean?
TheBored
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Post by TheBored »

Probably "Have fun"

TB
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spideycw wrote:QUOTE (spideycw @ Nov 28 2008, 02:50 PM) All the retards are contained in one squad mostly (System X)
[18:48] <Imago> dont take me seriously
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