Suggestion on Base Capping/Defense

The land-based version of Allegiance, under construction.
radruin
Posts: 314
Joined: Mon Nov 13, 2006 11:55 pm
Location: North Carolina, USA

Post by radruin »

Cadillac wrote:QUOTE (Cadillac @ May 15 2008, 11:13 AM) I think we should make it like an FPS minigame with control points. (Like Starwars Battlefront)
Yeah this is what we're going with.
What we can do is once the base is invaded, everybody on the defending team can rip themselves (not their vehicles, which go crashing into the ground) to a teleporter room in base and start defending. I think we've already discussed this somewhere...probably earlier in this thread.
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QUOTE (Cadillac)Does that mean that dying is effectively a perma-ban from the "Life" server?[/quote]
Virex
Posts: 129
Joined: Tue Sep 18, 2007 2:42 pm

Post by Virex »

A better way would be to make it so that you'd have to get out of your current vehicle to rip to a HTT.
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