Eonix has a lot of free time, he has been developing into the Sonic Nebula very often, and now...
As of 29 April 2008, Eonix presents to you...
SONIC NEBULA 6!!
Be sure to check out his website below, that is the website for Sonic Nebula core development.
http://fighter.eonix.googlepages.com/home
RECAP ON SONIC NEBULA'S FEATURES
---Twice the research speeds
---Twice the build speeds
---Twice the He3 speeds
---Twice the payday speeds
---Contains new faction called the ARMORED PHOENIX (Without pew pew vulcans, lasers, vanguards, assaultbases, recondrones, SRdrones, attackdrones. Hm... maybe Noir was trying to express his amazing creativity?)
Well... Sonic means 'fast', right? [_, ([]) [_,
This core is gonna be a fast core!
ARMORED PHOENIX (As of 29 April 2008)
High turntorque (1.5)
Strong shields (1.5) (Dont worry, you can still use EMPs and DISRUPTORS)
Good energy (1.5)
Good EWRange (1.25)
Good Economy (4.0 yield, 0.25 capacity, 0.25 speed)
Typically one extra gunmount for fighters and scouts (like TF)
High Y axis (1.5)
No mines available
Hi signature (0.5)
No turrets on bbrs/TTs (Gunships have 4 turrets, but the 4 turrets can only mount gatts or disruptors instead of ACs)
No missiles for small ships
Poor PWRange (0.75)
Low ammo capacities for small to medium ships (only 10-15 bullets per rack, which forces gatt users to use weaker but more accurate disruptors)(By the way, disruptors are the default loadout for all small to medium craft)
High Y axis (1.5) (Also an advantage, but players without a working roll button miss out on this)
SONIC NEBULA 6
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Dark_Sponge
- Posts: 386
- Joined: Sun Dec 23, 2007 4:43 am




