Game counted?

Tactical advice, How-to, Post-mortem, etc.
mcwarren4
Posts: 3722
Joined: Wed Jul 02, 2003 7:00 am
Location: Indianapolis, IN

Post by mcwarren4 »

http://asgs.alleg.net/asgsnet/recentgames.aspx?gameid=14907

This is what gets me about ELO. I was just browsing tonight's games and came across this gem. I'm sorry but ELO will never work as long as games like this are counted.
Image What Allegiance needs is a little more cowbell. Image
Terralthra
Posts: 1748
Joined: Fri Nov 18, 2005 8:00 am
Location: San Francisco, CA, USA

Post by Terralthra »

The threshold, in my opinion, is set too high. A 70/30 game is already very difficult to win.
jgbaxter
Posts: 2181
Joined: Mon Apr 25, 2005 7:00 am

Post by jgbaxter »

Oh, I think 80/20 is more than good. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
Flower
Posts: 252
Joined: Mon Jun 26, 2006 7:00 am
Location: K-Pax

Post by Flower »

jgbaxter wrote:QUOTE (jgbaxter @ Sep 7 2006, 06:51 AM) Oh, I think 80/20 is more than good. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Do I read this correctly, that you would consider 4:1 winchances as ok? ;-)
(Though this is certainly a subjective call to make)
I for one would consider the threshold of fairness exeeded at above 60/40 (1.5:1)

60/40 games might be still fun to play, but where is only honor in beating the enemy if chances to win were not equal? (and I do not refer to the type of equal with huge tolerance margins ;-)
@RT: "We've never been whores, we are misunderstood RTists."
jgbaxter
Posts: 2181
Joined: Mon Apr 25, 2005 7:00 am

Post by jgbaxter »

Perhaps you forget elo awards are variable?

I think a 79.9 v 20.1 game is worth 2 elo. 10 wins like that and you can afford to lose once... of course most people don't have a 89% winning percentage... so stacking at even that degree doesn't pay.
n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
Terralthra
Posts: 1748
Joined: Fri Nov 18, 2005 8:00 am
Location: San Francisco, CA, USA

Post by Terralthra »

jgbaxter wrote:QUOTE (jgbaxter @ Sep 7 2006, 04:26 PM) Perhaps you forget elo awards are variable?

I think a 79.9 v 20.1 game is worth 2 elo. 10 wins like that and you can afford to lose once... of course most people don't have a 89% winning percentage... so stacking at even that degree doesn't pay.
It's worth (1.0-(1*.799)) * 32 = 6.4 Elo, actually.

And my point is that while the system is designed such that it would be a 4:1 win ratio, in practice, it's not. When Elo is comparing two individual players, all it can take is one screwup on the high-ranked person to blow it for them, whereas a team of high-ranking players is less likely to all screw up in the same game.
Shizoku
Posts: 5816
Joined: Fri Aug 29, 2003 7:00 am
Location: Ozzy's right nut.

Post by Shizoku »

That game was pathetic.
Image
FingerBang
Posts: 526
Joined: Wed Jan 05, 2005 8:00 am
Location: Winnipeg

Post by FingerBang »

~4

just squeaked that one by, i had to wait 13 seconds before allowing shiz to join, to make sure the ELO was ok.
ASGS logs wrote:Harold3(7): FINGERBANG GET OUT FROM BEHIND THAT WORMHOLE AND FIGHT LIKE A MAN YOU @&%#! CHICKEN
jgbaxter
Posts: 2181
Joined: Mon Apr 25, 2005 7:00 am

Post by jgbaxter »

Terra, it was just a number I tossed out, but oh well, exactitude is fun too.

Until something is done where one player by themselves can't stack a 30 player team, I suppose it's kind of funky anyway
n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
BlackViper
Posts: 6993
Joined: Thu Aug 07, 2003 7:00 am
Location: Green Bay, WI

Post by BlackViper »

My suggestion/opinion would be let the system run for 60 days. Let's see where the ranks, etc balance out to. Then if it still appears to be an issue, we should address it then.
Always in the Shadows...
Post Reply