Anti-Stack Game of the Century

Tactical advice, How-to, Post-mortem, etc.
Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

Dark_Sponge wrote:QUOTE (Dark_Sponge @ Feb 8 2008, 02:51 PM) This is why we need the game recording feature.....I wanna watch dammit!
That would indeed be cool. Even if it was just from the user side. Wouldn't it be neat to get to see the game play out form the perspective of Aarmstrong, for instance? /cool.gif" style="vertical-align:middle" emoid=":cool:" border="0" alt="cool.gif" />
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
privateerm
Posts: 273
Joined: Sun Aug 05, 2007 2:17 am
Location: NB Canada

Post by privateerm »

Well, that was a great game!!! My wife did forgive me because she fell asleep before she realized I had just spent three and a half hours infront of a computer screen!! /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" /> I would like to point a spotlight on a couple of players that were really important in that game besides the obvious ones already mentioned.

Warshed(Int 2),SiaoEhh(Int 6),TurkeyXIII(Int 2),swiftee09(Novice 5), coppersock(Novice 6), BackTrack(Int 5), etc..... You guys stayed on target, kept with Driz, and Para, and listened to orders. Only once was there a case of the money for a cruiser going to the wrong person and it was given back. You guys are awesome. It should be pointed out that prior to Driz and Para joining there was some awesome teamwork. The stack started right from game launch(~= 20 helo up at the begininng). To start with we did some preliminary expanding. We were then unable to compete with some of the pilots(hence the high KB of some players) and therefore the expanding stopped. We did however manage to capture the exp mid-low prior to Driz and Para joining but it was re-captured and I can't count how many attempts blue made to capture our low exp just 2.1 k from the aleph. Good proxing work, nice ramming, you were quick on the defense and certainly listened well.

Thanks to Driz and Para for the advice. You listened as well to orders, thank you.

Stellar Miner D Armor and Backtrack(and others /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /> )!!!!!!!!

Another thing that wasn't mentioned was our unfortunate Tac con lol /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" /> ..... It was meant for the middle sector but got cut off.... both tac rocks were then taken and that is why we went fully down the SY path.

Edit:
Bluec==Awesome Turret gunner !!!!

On thing that I didn't realize upon first reviwing the game was how long the players endured. Four yellow full game(bluec(int2),privateerm(Int3),Warshed(Int4), and SiaoEhh(Int6)) only one blue was there the whole game(hoboz(Int6)).


Good game everyone!!!!!!
Last edited by privateerm on Fri Feb 08, 2008 1:49 pm, edited 1 time in total.
Blah blah blah blah (breath) blah blah blah blah (breath) oh, what was this thread about again......
CronoDroid
Posts: 4606
Joined: Sun Nov 06, 2005 8:00 am
Contact:

Post by CronoDroid »

Basically as soon as I joined and hopped on aarm's TS channel I had to shout at Tontow to "not buy any tech unless I said it was okay" because we wasted 50K on tech that was useless or that you needed (prox 3, PPs, etc). I must admit some of that game was my fault because we TS dudes were just coordinating with each other rather than the team. If we launched ten bombers as I capped the SY the first time it would've been much less painful and drawn out I imagine.

Also eventually (because the bases were so close) we decided to regular bomb with insane pushage and that worked better than wasting twenty minutes setting up HTTs or SBs.

That game sucked, especially trying to blow bases with three SBs instead of six, or getting AB2 and the Missile GAs earlier. Arrgghh.

I know when I joined shortly after Drizzo joined we got our HTT D together and just got in his face with Mini3, Hunters and DFs. I'm surprised that I joined so soon after Para and Drizzo did because we just got smashed in those five minutes.

Other points of sorrow:
-Drizzo's Ass Ship having 1hp and nobody killing him.
-Waiting 30mins to cap your SY for the second time.
barizanz
Posts: 36
Joined: Thu Mar 01, 2007 3:26 pm

Post by barizanz »

That game was certainly a learning experience for me. I was the starting com for blue and it seemed like the remainder of the game was cleaning up my mistakes.
Somehow the settings had been changed to outrageous, I brought them down to high but missed the plentiful rocks.

Early on we went exp/bombers and nearly killed their exp low, but after many repeated attempts at htting and bombing we didn't make any more process. Yellow wasn't very aggressive early so I kept getting money even with light miner d. Eventually I just started putting it into extra exps. I realize now that it was a major mistake. Tontow was the first person during the game to ask for com and I gave it to him. By that point we had upgraded gar and 3 exps with a fourth exp con and a tac con.

Great game to both sides, many thanks to everyone for putting up with me, but I don't think I should be commanding anytime soon.
Last edited by barizanz on Fri Feb 08, 2008 2:07 pm, edited 1 time in total.
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privateerm
Posts: 273
Joined: Sun Aug 05, 2007 2:17 am
Location: NB Canada

Post by privateerm »

Barizanz, don't stop commanding!!!! This is about team work, not about doing things perfect. A bad decision can turn into an advantage with the right players. Keep learning.
Blah blah blah blah (breath) blah blah blah blah (breath) oh, what was this thread about again......
Lykourgos
Posts: 1001
Joined: Tue Jan 11, 2005 8:00 am
Location: Portland

Post by Lykourgos »

I can't believe you $#@!ing posted about this game.

A 3 hour cluster$#@!? SURELY A GOOD GAME.
takingarms1
Posts: 3052
Joined: Fri Feb 20, 2004 8:00 am

Post by takingarms1 »

You and you're god-damned teamwork whoring, you're ruining the game for us stacking bitches!!!
"You give my regards to St. Peter. Or, whoever has his job, but in hell!"
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spideycw
Posts: 7512
Joined: Sun Jul 06, 2003 7:00 am

Post by spideycw »

The most interesting thing I learned is Syrcus joined @XT.

I lol'ed
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.

My apologies.
quackdamnyou
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Joined: Tue Jul 17, 2007 7:11 pm
Location: Springfield, OR
Contact:

Post by quackdamnyou »

This must have been an amazing game, for Crest to finally stop lurking and post something!
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BackTrak
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Location: Chicago, IL
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Post by BackTrak »

One thing that both Drizzo and Para do very well is continous non-stop typing on the chat. At any given time it was easy to see what the next goal was and what the plan was going to be. This is a very tough skill the master indeed. Hats off to a job well done guys!

Barizanz, don't give up on commanding, apply to ACS and keep a stiff upper lip. Best thing to do is to take all the advice and ignore the occosional vicious critisim and it'll all work out fine.
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