Title: Squad Scrimage Thursdays.
Mission: Gather your squad mates and assemble, evaluate the number of players and decide upon a game below. Match up the teams appropriately and engage in highly competative team based squad action.
Objective: Highly competative team work oriented games.
Who: Prefer 3 or more squad members sporting their Tags.
Where: Allegiance Squad server, No specific name.
When: Every Thursday Night, 11pm Eastern US. (+8 AST).
Details: Gather on the server of choice and based on player numbers and squad participation organize into either one of the games below or another that is more appropriate for the activities the squads want to partake in. Games do not have to be pure conquest. Coms can talk and if squads desire they can do alternate activities like basic tech vs bombers. Pure on back and forth bomber runs and defence, Miner offence and defence etc... While pure on conquest hell matches will be prominent, mix it up now and then. This is an open time where squads can practice with other squads. Use your time wisely.
Possible Games
1. - Multi Squad on Squad action.
Divvy up into even teams, pick teams by picking squads. Basically each side will get a commander. The commander will then pick a squad to join his side. Basically it’s a pick team style action, except your picking squads and not individuals. Shouldn’t take long. Both commanders can then look at the teams and ensure they are close to balanced, doesn’t have to be by HELO. Then mix in CDT’s to help even out, with or without regard to numbers imbalance. Commanders can then decide if they wish to add players throughout the game or keep it locked sides.
2. - World Game
If the numbers aren’t available for a good conquest game, probably 20 or less and the people available are looking for something different and challenging start a Squads vs. the World game. Basically you would go back to the main server, take over a side and have all squads join that side. Set imbalance to NA and make sure the world has at least double your numbers at launch.
3. - Uneven Odds
Basically one or two squads vs all other squads or one squad and CDT's vs. all others. Similar in format to world game but more controlled. Get the world side to have twice the numbers, roughly. The point is to make it very challenging if not impossible for the under gunned side. This will work great in instances where one squad shows up with good numbers and you have a lot of smaller numbers on the other squads with CDT’s.
4. - Scrimmage or Training
This is basically a squad game but not. Commanders can do things like hold adv tech. pit each side against each other on specific tasks, like Miner D and O, or Bomber runs etc... This will work great if you have relatively few squads available, but both have decent numbers, say 4 squads with 5 members each. Divide into a 10 on 10 and mix in CDT’s.
Please Read!
Made changes to the time and wanted to ensure everyone was aware that these events are ongoing and still in the works. Decided to move the time back to 11pm eastern to allow more west coast players to join in as at 9pm our player base is often a bit low and grows throughout the evening. As usually we will try and let the main game finish, as a courtesy, to not impact it severely. So if the main server game concludes at say 10:40, start thinking about getting over to the squad scrimage server so we can get underway ontime. Please log in with your squad tag if you wish to participate in these events, I use this as a rough estimation on the numbers that wish to participate and make decisions based on that for what event we will run if any.
This Thursday, 7 Feb 08, I am going to kick off a bomber practice I have been milling about because I have noticed that none of you can bomb to save your lives. Disagree? Well then come prove me wrong.
Bomber Drill
Teams will position themselves in a two team scenario, map hilo where each commander does not research any tech, only purchase bombers and place the ops. Each commander puts an op high and low next to their home and one op either mid high, or mid low, while the other teams takes the other side. This will leave sufficient sectors to bomb and change targets. The drill is to see how quickly you can probe/deprobe bomb and defend while switching between the two. Each team can devise and test different strategies for this. A point is scored for each side when they impact one AB on the base. 2 points if they can tag (Ram) the base and rip out alive. You don't blow the ops in this scenario, just one AB is fine. This is a point based competition to see who can win. We will do this event for roughly 30 mins or longer if some desire, and then a normal conquest game right after.
Hope to see you all there.
EURO Squad Scrimage
It's out there. Be aware. Euro's log in during your prime time and look toward your squad scrimage evenings as well! Give it some lovin!
Squad Scrimage Thursdays!
Then I can't tell if an AB hits to score it /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
If you blow the op I'll just deduct your points and reset you to zero.
If squaded players lack the coordination to not fire 3 or 4 AB's then we have a lot more to worry about than bombing practice.
If you blow the op I'll just deduct your points and reset you to zero.
If squaded players lack the coordination to not fire 3 or 4 AB's then we have a lot more to worry about than bombing practice.


"Someday, We'll Find It... The Rainbow Connection." ~ Kermit
Dang, I go to bed about that time. Oh well. /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" />
20 Things Worth Knowing About Beer.....I feel sorry for people who don't drink. When they get up in the morning, that's as good as they're going to feel all day.


