Regular conquest settings were used, lest mine eyes decieve me, lest my cherised interceptor decieve me, large cons can not be rammed off of their line up.BlackViper wrote:QUOTE (BlackViper @ Jan 21 2008, 10:12 PM) Ahh Drizzo, I sure hope you were playing with the "Experimental settings" turned on. Otherwise you are full of XXXX. Why? Go read what the experimental settings "turn on".
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I'm interested to hear your take on why I'm full of XXXX though.
You have to provide a link, otherwise it's not effective!
Yes, it's HAS been able to be done before. But since R4 was implemented, you can NOT do it anymore. I've seen large cons get up to 41 kb because ~15 people will ram that thing at full speed and it will not budge an inch. Which core are you playing on?spideycw wrote:QUOTE (spideycw @ Jan 22 2008, 02:08 AM) I HAVE rammed enemy large cons off their build line.
Not that you need to because you can just launch one dumbfire at them and laugh as they try to evade
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To be perfectly honest, this thread was made in the hopes of getting players to not con hump as much anymore, or suicide on large cons. As far as I see it, as far as I've experienced it, there's no technique I've seen used in a pick up game, or even a squad game for that matter, to stop a large con from planting once it reaches the rock except for the team humping it. Once players who are preventing the con from going in are booted, or they move away of their own accord, the con will line up and plant, and during the line up phase it will not avoid any missile you fire at it, from a quickfire to a tactical nuke.









