I feel I should point out that even Shizoku/BV(the guy who writes a buncha stuff for alleg academy) is not impresses with Bios ints.
20 Seconds is long enough to try and sneak away if you should ever need too(say, prehaps you want to walk home at 75 mps instead of 60[the speed of a pod]) however I doubt you would be fast enough to get away(unless you boost, and I don't know how much that raises your sig when cloaked) and sneaking up on a miner IS possible... but I'd take a SF over a Int anyday when it comes to miner hunting(partially because I don't get to use SF's everyday /sad.gif" style="vertical-align:middle" emoid=":sad:" border="0" alt="sad.gif" /> )
I did NOT know, however, about that agility thing, thank you for pointing that out Void, you are a fountain of wisdom /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
P.S I'll have you know tallon, that I spend a lot of time podding other poeple... and blowing up their bases.
P.S.S Most blowing up other poeple's bases.
Thank you unkown Palidor Knight
sig with cloak 1/2 with no boost/boost is
-- boost -- no boost --
1 --24 -- 7 --
2 -- 16 -- 4 --
or something like that.
the point is, you escape either way, or reload in front of the guy without having to worry about gunfire, or sneak up on the miner d stationary scouts without making them drop prox. well, endless the possibilities are.
-- boost -- no boost --
1 --24 -- 7 --
2 -- 16 -- 4 --
or something like that.
the point is, you escape either way, or reload in front of the guy without having to worry about gunfire, or sneak up on the miner d stationary scouts without making them drop prox. well, endless the possibilities are.
Classifiable up to Trolleomorphism.
QUOTE vanaka: 81 137 175 Kills: 481 Ejects: 853 Kills per game: 2 21 44 1131 Inter. 2[/quote]
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
Ouch!
I don't know why I bother but . . .
Bios ints are dual purpose is what you aren't understanding. In allegiance having multiple ways to use something is very important.
Of course you would rather have an Sfig for miner O. But you have to think larger, bear with me here, going to track two whole thoughts at once. When your attacking his he will be attacking yours or bombing, so you have to think which craft is better in both arena's. Is an Sfig overall better at Miner killing AND defence from bombers when compared to an intercepter. I think you should go ask that question of good old BV and Shiz and see which route they would go. Tac is fun don't get me wrong I go tac all the time and enjoy it, but until you learn by flying a bios int then don't talk.
We suffer WAY to much from the old "Well shiz says it sucks so never ever use it" what you don't understand is he doesn't mean all the time. Every tech, ever option, ever weapon in allegiance has its use and is optimal against something else. Learn it, live it and love it. Its the spice that makes this game fun. If every game was IC Expansion, and Belters Tac, and Bios Sup, wow, that would be just boring.
EDIT:
PS
Cloak isn't just for getting away, infact boost is for getting away, cloak is better to get up close and personal without being seen then unleasing the death of mini3's on your opponent. Boost/cloak/ramming bombers is a sure fire way to kill one. No hvy cloak Bios ints are great in a pure on DM.
I don't know why I bother but . . .
Bios ints are dual purpose is what you aren't understanding. In allegiance having multiple ways to use something is very important.
Of course you would rather have an Sfig for miner O. But you have to think larger, bear with me here, going to track two whole thoughts at once. When your attacking his he will be attacking yours or bombing, so you have to think which craft is better in both arena's. Is an Sfig overall better at Miner killing AND defence from bombers when compared to an intercepter. I think you should go ask that question of good old BV and Shiz and see which route they would go. Tac is fun don't get me wrong I go tac all the time and enjoy it, but until you learn by flying a bios int then don't talk.
We suffer WAY to much from the old "Well shiz says it sucks so never ever use it" what you don't understand is he doesn't mean all the time. Every tech, ever option, ever weapon in allegiance has its use and is optimal against something else. Learn it, live it and love it. Its the spice that makes this game fun. If every game was IC Expansion, and Belters Tac, and Bios Sup, wow, that would be just boring.
EDIT:
PS
Cloak isn't just for getting away, infact boost is for getting away, cloak is better to get up close and personal without being seen then unleasing the death of mini3's on your opponent. Boost/cloak/ramming bombers is a sure fire way to kill one. No hvy cloak Bios ints are great in a pure on DM.
Last edited by TheVoid37 on Fri Oct 26, 2007 6:42 am, edited 1 time in total.


"Someday, We'll Find It... The Rainbow Connection." ~ Kermit
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takingarms1
- Posts: 3052
- Joined: Fri Feb 20, 2004 8:00 am
Ok now I feel bad about my earlier post, so I'll be constructive.
Lots of good advice above. I think the thing that brings it together is this key: when you use ints, the primary strategy should be getting as CLOSE to your enemy as possible WITHOUT being seen. That makes the lower overall sig of the bios hvy int a very nice thing to have, since it buys you a few extra meters of distance before eye. Hvy cloak means you can get right up their arse before they see you.
If you are getting eye before you fire your minis at your enemy, you are doing it wrong. Boost is less about getting there and more about manuvering/running away when you're driving an int.
Also consider the possibility of sneaking up to your target with hvy cloak, then ejecting it right before you open fire. That way, you lose the mass weighing you down, can pwn the target, and then you can come back later and pick up the hvy cloak and fly away.
Although you claim Shiz and BV were not impressed with it, I know many very good whores in the game consider bios hvy ints to be their favorite ship. (in fact I'm a bit surprised shiz isn't one of them).
Lots of good advice above. I think the thing that brings it together is this key: when you use ints, the primary strategy should be getting as CLOSE to your enemy as possible WITHOUT being seen. That makes the lower overall sig of the bios hvy int a very nice thing to have, since it buys you a few extra meters of distance before eye. Hvy cloak means you can get right up their arse before they see you.
If you are getting eye before you fire your minis at your enemy, you are doing it wrong. Boost is less about getting there and more about manuvering/running away when you're driving an int.
Also consider the possibility of sneaking up to your target with hvy cloak, then ejecting it right before you open fire. That way, you lose the mass weighing you down, can pwn the target, and then you can come back later and pick up the hvy cloak and fly away.
Although you claim Shiz and BV were not impressed with it, I know many very good whores in the game consider bios hvy ints to be their favorite ship. (in fact I'm a bit surprised shiz isn't one of them).
"You give my regards to St. Peter. Or, whoever has his job, but in hell!"
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takingarms1
- Posts: 3052
- Joined: Fri Feb 20, 2004 8:00 am
