Build Sphere

A place to discuss user-created Allegiance 3D models, textures, images, and other visual ingame content.
Ramaglor
Posts: 687
Joined: Sun Aug 28, 2005 7:00 am
Location: Seattle

Post by Ramaglor »

So it seems that the game renders the red and green channels as the inner sphere and the blue channel as the outer sphere. Could someone more fluent in digital art and the allegiance game engine check this out?

Kap, I'm sending the version 2.1 out now.
Spidey's tactical advice on TS during Tourny game
QUOTE We don't need to save our thingy.[/quote]
Kap
Posts: 1466
Joined: Tue Jan 09, 2007 5:20 am
Location: Mexico

Post by Kap »

Bump*

Any download link for the latest version?
ImageImage
If A is success in life, then A equals x plus y plus z. Work is x; y is play; and z is keeping your mouth shut. -- Albert Einstein
mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

Allegiance Terror Alert Level: HIGH
terrenblade
Posts: 261
Joined: Sun Aug 07, 2005 7:00 am
Location: Flying Invisable Warship
Contact:

Post by terrenblade »

Looking good, grabing it now /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Mad? Oh yes, quite mad.

Vader shot the nans first.
Kap
Posts: 1466
Joined: Tue Jan 09, 2007 5:20 am
Location: Mexico

Post by Kap »

Ramaglor, could you confirm if the one in mesial's site is the 2a version, it doesnt quite look like the image you posted.
ImageImage
If A is success in life, then A equals x plus y plus z. Work is x; y is play; and z is keeping your mouth shut. -- Albert Einstein
mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

Please tell...
Allegiance Terror Alert Level: HIGH
Ramaglor
Posts: 687
Joined: Sun Aug 28, 2005 7:00 am
Location: Seattle

Post by Ramaglor »

I wasn't satisfied with the detail of the 2.1 version...
I'll return to working on allegiance stuff within the next two weeks.... I've kinda taken a break.
Spidey's tactical advice on TS during Tourny game
QUOTE We don't need to save our thingy.[/quote]
deschain
Posts: 144
Joined: Wed Oct 20, 2004 7:00 am
Location: Manchester, England

Post by deschain »

Two weeks eh?
Image
Image
Ramaglor
Posts: 687
Joined: Sun Aug 28, 2005 7:00 am
Location: Seattle

Post by Ramaglor »

Ah! I just remembered the perfect texture to add.....making it now
18,000 pixels a second! GO DUAL CORE GO!!!! RENDER THE @#(! OUT OF IT
Spidey's tactical advice on TS during Tourny game
QUOTE We don't need to save our thingy.[/quote]
mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

Ok now. You got me on the edge of my seat waiting for this....
Allegiance Terror Alert Level: HIGH
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