Factoid Vs. RagingMako@ACS

Tactical advice, How-to, Post-mortem, etc.
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factoid
Posts: 929
Joined: Fri Sep 02, 2005 7:00 am
Location: Winnipeg, Canada

Post by factoid »

Wow... well fought Mako, hope you enjoyed the win as much as I enjoyed losing.

For those of you who missed it, my team did a stellar job of defending a miner all the way from basic rix ints to adv exp, then adv miners, then hvy ints, then tts and htts.

It took them a sy to finally end it.

It brought a tear to my eye to see so many nans and ints defending one enh miner through 4 loads while boxed in. One hell of an exp vs. exp game.

Well done yellow, thanks for standing by me.
"I make it a point not to chat with AP off... space is vast, but it's never vast enough for my scout."
Red_1
Posts: 7
Joined: Sun Aug 20, 2006 8:31 pm
Location: Idaho Falls, Idaho

Post by Red_1 »

That was an awesome game /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" /> Thanks Factiod for the exellent comming!
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"We are all equally wise and equally foolish in the eyes of God"-Albert Einstein
aarmstrong
Posts: 371
Joined: Tue Jul 01, 2003 7:00 am
Location: Midwest, USA
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Post by aarmstrong »

Game stats below (damn Grav):

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Doing easily what others find difficult is talent; doing what is impossible for talent is genius. -Henri-Frederic Amiel
longwinter
Posts: 12
Joined: Sun Dec 31, 2006 7:14 am
Location: Champaign, IL, USA

Post by longwinter »

Wow. If I knew my presence was that much of a moral booster for the opposition, I would've quit earlier...
/mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
mcwarren4
Posts: 3722
Joined: Wed Jul 02, 2003 7:00 am
Location: Indianapolis, IN

Post by mcwarren4 »

Long live abomination and his $1000 rp scouts!
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Abomination
Posts: 712
Joined: Sun Feb 15, 2004 8:00 am
Location: Miami, FL

Post by Abomination »

mcwarren4 wrote:QUOTE (mcwarren4 @ Aug 16 2007, 11:57 PM) Long live abomination and his $1000 rp scouts!
The only reason they weren't $1500 rp scouts is that I take 2 prox to fend off any ints that might be interested in a lil ole scout. I have had way too much poor luck in the past regarding my rp scout getting wrecked before I can drop a single rp in a semi-good spot. Plus with ~28 people on both sides, at least 10 of which who are eager to fly 8k to increase kb, one can never be too safe. >_>;
Last edited by Abomination on Fri Aug 17, 2007 4:05 am, edited 1 time in total.
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CronoDroid
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Joined: Sun Nov 06, 2005 8:00 am
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Post by CronoDroid »

Another classic game brought to you from the Dungeons of Douchebaggery, AKA ACS.

"Get with the program."
--Crono's Unofficial ACS slogan #275
Gandalf2
Posts: 3943
Joined: Wed Oct 13, 2004 7:00 am
Location: W. Midlands, UK

Post by Gandalf2 »

Was fun game for the part I played. I forget how stupidly quickly nans die to ints. Was a better command than Whorez' game which was just before that, the "lets not get adv tech for 35-40 minutes despite mining freely" game.
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spideycw - 'This is because Grav is a huge whining bitch. But we all knew that already' Dec 19 2010, 07:36 PM
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