Hi Noir,
I noticed something about booster2/3 which might be an error, but I wanted to clarify.
Booster 2 and 3's fuel use is 0.000888800015673. So they have the same 'effeciency', but because of booster3's higher thrust output. It consumes 1 unit of fuel per second at maximum thrust, which is the same consumption rate as booster1.
So it ends up like this
Booster1 maxThrust = 900, Fuel Use = 0.00111099996138, burn rate = 1 unit/second
Booster2 maxThrust = 900, Fuel Use = 0.000888800015673, burn rate = 0.8 units/second
Booster3 maxThrust = 1125.0, Fuel Use = 0.000888800015673, burn rate = 1 unit/second
Therefore booster3 doesn't let you go farther than booster2, just faster. If that's the intent, then cool. But if booster 3 is supposed to go farther and faster, then it's fuel use should probably be 0.00071111111111.
Booster3 less efficient than Booster2
More thrust=more fuel consumption.
I think the idea is that you have to use less booster button with 3.
This has been talked about before. Nobody changed it. I don't think it effects gameplay. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
I think the idea is that you have to use less booster button with 3.
This has been talked about before. Nobody changed it. I don't think it effects gameplay. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
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Terralthra
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Terralthra wrote:QUOTE (Terralthra @ Jun 2 2007, 08:20 PM) I think this sort of upgrade should be diversified to all other items. Mini3 shouldn't do more damage per bullet than Mini2, it should just fire faster. You do the same damage per ammo clip, it's just in less time!
I actually like this idea.
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CronoDroid
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