Booster3 less efficient than Booster2

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factoid
Posts: 929
Joined: Fri Sep 02, 2005 7:00 am
Location: Winnipeg, Canada

Post by factoid »

Hi Noir,

I noticed something about booster2/3 which might be an error, but I wanted to clarify.

Booster 2 and 3's fuel use is 0.000888800015673. So they have the same 'effeciency', but because of booster3's higher thrust output. It consumes 1 unit of fuel per second at maximum thrust, which is the same consumption rate as booster1.

So it ends up like this
Booster1 maxThrust = 900, Fuel Use = 0.00111099996138, burn rate = 1 unit/second
Booster2 maxThrust = 900, Fuel Use = 0.000888800015673, burn rate = 0.8 units/second
Booster3 maxThrust = 1125.0, Fuel Use = 0.000888800015673, burn rate = 1 unit/second

Therefore booster3 doesn't let you go farther than booster2, just faster. If that's the intent, then cool. But if booster 3 is supposed to go farther and faster, then it's fuel use should probably be 0.00071111111111.
"I make it a point not to chat with AP off... space is vast, but it's never vast enough for my scout."
Camaro
Posts: 2418
Joined: Sat Jan 28, 2006 8:00 am

Post by Camaro »

It is true, ive wondered about this.

same with the ship accel GA that nerfs your top speed in return for better accel (which is like worthless unless your TF or BIOS)
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Ozricosis
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Location: Seattle, Washington

Post by Ozricosis »

More thrust=more fuel consumption.

I think the idea is that you have to use less booster button with 3.

This has been talked about before. Nobody changed it. I don't think it effects gameplay. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
Terralthra
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Location: San Francisco, CA, USA

Post by Terralthra »

I think this sort of upgrade should be diversified to all other items. Mini3 shouldn't do more damage per bullet than Mini2, it should just fire faster. You do the same damage per ammo clip, it's just in less time!
apochboi
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Location: Dundee, Scotland

Post by apochboi »

Terralthra wrote:QUOTE (Terralthra @ Jun 2 2007, 08:20 PM) I think this sort of upgrade should be diversified to all other items. Mini3 shouldn't do more damage per bullet than Mini2, it should just fire faster. You do the same damage per ammo clip, it's just in less time!

I actually like this idea.
CronoDroid
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Post by CronoDroid »

Make it fire faster AND do more damage, fun for all the family!

And technically, shouldn't an upgrade be at least equal or superior to the preceeding tech in every way. TP2 used to explode but that was fixed, so its logical that all other upgraded techs should outperform the previous level.
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