Some people might say it's not a waste of time to get more fuel and ammo from the recently exploded new player /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />juckto wrote:QUOTE (juckto @ Jul 31 2006, 01:49 PM) /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
The moral of the story is: Don't try to dogfight anyone that isn't also a rookie. Having to waste time podding rookies that won't stop chasing me is annoying.
Welcome to Allegiance!
Even as there are 3 good people for every asshat, the good people are a lot quieter so it'll be hard to notice at times.
And if you don't act annoyingly even most of the asshats answer your questions about the game. They, too, like people who want to learn the game and do it the right way. It saves them the frustration of seeing you do something wrong in the future.
@CDT is definitely the best thing to get to learn this game. You'll get to know the squad representatives and the instructors, who are some of the central characters in this community. You'll also get to know the new people in your cadet class. With the @CDT tag you'll suffer from the fat kid syndrome a lot less in picked games. Most of the squads allow you to join them if you wish to after you've graduated @CDT for a probationary 30 day period, which often ends up being for good anyway.
Shortly: The Cadet program is allaround goodness.
Hmm.. You might want to pick a few comms you always try to fly for to get started. It'll make them notice you and you'll learn faster as well since you get to know their command style, and they get to know your abilities and can give you fitting objectives. However, don't fly for a certain comm if his/her team already has a lot of new players compared to the other team. Team balance depends on everyone =)




